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General Tabletop Discussion
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Encounter Building math: or I killed 2 PCs last night.
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<blockquote data-quote="keterys" data-source="post: 6385743" data-attributes="member: 43019"><p>Ogres don't really have ways of charging through back lines unless it's a wide open field (ie, the PCs have not controlled the fight), nor of coping with mass difficult terrain (such as from spell effects), or status effects. </p><p></p><p>Sorry, I'm confusing the issue by referring to Body Thief, not Devour Intellect. It's probably true that it's better for other creatures that stun, like mind flayers, to keep around (to turn stunned into dead), but hey, mass attempts can still be pretty effective.</p><p></p><p></p><p>Yep, that's why I said they didn't playtest any of these things widely. A group here or there, absolutely, but hardly enough that I'd have faith in anything over level 6 or so being robust. The XP guidelines in particular the multiply for extra creatures I'm not sure saw any playtest by anyone, in any way. They are a theorycraft construct used for theorycrafting what might be reasonable for your group. They can get it right sometimes, but there's no rigor involved.</p></blockquote><p></p>
[QUOTE="keterys, post: 6385743, member: 43019"] Ogres don't really have ways of charging through back lines unless it's a wide open field (ie, the PCs have not controlled the fight), nor of coping with mass difficult terrain (such as from spell effects), or status effects. Sorry, I'm confusing the issue by referring to Body Thief, not Devour Intellect. It's probably true that it's better for other creatures that stun, like mind flayers, to keep around (to turn stunned into dead), but hey, mass attempts can still be pretty effective. Yep, that's why I said they didn't playtest any of these things widely. A group here or there, absolutely, but hardly enough that I'd have faith in anything over level 6 or so being robust. The XP guidelines in particular the multiply for extra creatures I'm not sure saw any playtest by anyone, in any way. They are a theorycraft construct used for theorycrafting what might be reasonable for your group. They can get it right sometimes, but there's no rigor involved. [/QUOTE]
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Encounter Building math: or I killed 2 PCs last night.
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