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Encounter Design For Party Lvl 7. BG3+
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<blockquote data-quote="Zardnaar" data-source="post: 9608136" data-attributes="member: 6716779"><p>Story wise Stuff</p><p></p><p>Session 1 this adventure. PCs depart baldurs gate. Arrive in Twilights Hollow. Cleric of Selune is They discover a Selunite Paladin is dead, head Selunite Cleric is leading a funeral procession. Her soul is being tortured though. Evidence sends them to a nearby valley where the Paladin was defeated.. There's a hag there plus friends. They encounter the spirit of the Paladins squire. They learn her souk is in torment and there's catacombs under the village. </p><p></p><p>Session 2. They investigate the village locating an entrance under a farm. They encounter some bandit defenders and a disciple of Shar. Defeating them they rescue a victim who claims the head cleric of Selune is a follower of Shar. </p><p></p><p>Session 3. Pressing on they run into dark justicier of Shar. They return to town to confront the cleric. She has already left her temple however. She's encouraged the Selunites to prepare healing magic. She was raised in Selunes faith and the town. Last seen heading into inn they were staying at. Another hidden access to the catacombs and bandits they had heard about. They discovered peep holes into their bedrooms. </p><p></p><p> Leaving a sentry they go to bed. Sentry eliminates two Bhaalists via hold person spell+ true strike and a dagger. They go under the Inn and run into bandits, Banites, and learn the location of a temple. Investigating more they run into some shadow demons. </p><p></p><p> Session 4 setup. Confrontation with Shar cleric and Mykuls Devourer. They have heard Bhaal himself is heading towards Baldurs Gate. Well so is Myrkul and Shars involved as well. If they defeat the Devourer and destroy Mykuls item and free the Paladins soul they level up. If they raise the Paladin they will get an advantage later. Level 8 is Mykuls stuff, 9 Banite, 10-12 Shar and final confrontations.</p><p></p><p> Level 8 inspiration . Lost Boys movie with some of Cazadors Spawn.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 9608136, member: 6716779"] Story wise Stuff Session 1 this adventure. PCs depart baldurs gate. Arrive in Twilights Hollow. Cleric of Selune is They discover a Selunite Paladin is dead, head Selunite Cleric is leading a funeral procession. Her soul is being tortured though. Evidence sends them to a nearby valley where the Paladin was defeated.. There's a hag there plus friends. They encounter the spirit of the Paladins squire. They learn her souk is in torment and there's catacombs under the village. Session 2. They investigate the village locating an entrance under a farm. They encounter some bandit defenders and a disciple of Shar. Defeating them they rescue a victim who claims the head cleric of Selune is a follower of Shar. Session 3. Pressing on they run into dark justicier of Shar. They return to town to confront the cleric. She has already left her temple however. She's encouraged the Selunites to prepare healing magic. She was raised in Selunes faith and the town. Last seen heading into inn they were staying at. Another hidden access to the catacombs and bandits they had heard about. They discovered peep holes into their bedrooms. Leaving a sentry they go to bed. Sentry eliminates two Bhaalists via hold person spell+ true strike and a dagger. They go under the Inn and run into bandits, Banites, and learn the location of a temple. Investigating more they run into some shadow demons. Session 4 setup. Confrontation with Shar cleric and Mykuls Devourer. They have heard Bhaal himself is heading towards Baldurs Gate. Well so is Myrkul and Shars involved as well. If they defeat the Devourer and destroy Mykuls item and free the Paladins soul they level up. If they raise the Paladin they will get an advantage later. Level 8 is Mykuls stuff, 9 Banite, 10-12 Shar and final confrontations. Level 8 inspiration . Lost Boys movie with some of Cazadors Spawn. [/QUOTE]
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