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General Tabletop Discussion
*Pathfinder & Starfinder
Encounter Design in PF2 works.
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<blockquote data-quote="miggyG777" data-source="post: 8521082" data-attributes="member: 6987582"><p>I just recently had 3 x Level 1 guys (Investigator, Fighter, Champion) beat a Level 4 Zombie Flesh Golem (Encounter challenge: Extreme+).</p><p></p><p>The fight was almost a TPK but the clever usage of a mouth shaped door trap that spits fire by the Investigator to hold the Golem in place and roast it, a subsequent heroic dash by the Investigator through the firewall trap burning himself, tumbling through the narrow space occupied by the Golem to stabilize the fallen Fighter, the Dwarf Champion going toe to toe with the Golem (that easily one-shots him) forcing it to fight in the darkness against his Darkvision to give the Investigator time to stabilize the Fighter and finally a Natural 1 rolled by the Golem making it strike and kill itself with its extremely powerful unarmed attack, thanks to the Critical Fumble Table, led us to victory.</p><p>I narrated it as: "in its final moment of rage the Zombie Golem strikes a wall near the mouth shaped door with such force, that the doorway collapses, impales the Golem on a stone tooth and ultimately buries it under the rubble."</p><p></p><p>I just love Extreme encounters. Yes some PCs have died already which is sad for a moment, but it always happens in these crazy fights. When we overcome these challenges together it's too memorable to not run encounters this way, at least from time to time.</p><p></p><p>PS: The original plan for the party was to flee the dungeon. However, as they rushed back to the hole where they had climbed into the crypt they realized someone had cut the rope they needed to get back up and the Zombie Golem was just stomping down the hallway racing towards them. At that point it was fight or die.</p></blockquote><p></p>
[QUOTE="miggyG777, post: 8521082, member: 6987582"] I just recently had 3 x Level 1 guys (Investigator, Fighter, Champion) beat a Level 4 Zombie Flesh Golem (Encounter challenge: Extreme+). The fight was almost a TPK but the clever usage of a mouth shaped door trap that spits fire by the Investigator to hold the Golem in place and roast it, a subsequent heroic dash by the Investigator through the firewall trap burning himself, tumbling through the narrow space occupied by the Golem to stabilize the fallen Fighter, the Dwarf Champion going toe to toe with the Golem (that easily one-shots him) forcing it to fight in the darkness against his Darkvision to give the Investigator time to stabilize the Fighter and finally a Natural 1 rolled by the Golem making it strike and kill itself with its extremely powerful unarmed attack, thanks to the Critical Fumble Table, led us to victory. I narrated it as: "in its final moment of rage the Zombie Golem strikes a wall near the mouth shaped door with such force, that the doorway collapses, impales the Golem on a stone tooth and ultimately buries it under the rubble." I just love Extreme encounters. Yes some PCs have died already which is sad for a moment, but it always happens in these crazy fights. When we overcome these challenges together it's too memorable to not run encounters this way, at least from time to time. PS: The original plan for the party was to flee the dungeon. However, as they rushed back to the hole where they had climbed into the crypt they realized someone had cut the rope they needed to get back up and the Zombie Golem was just stomping down the hallway racing towards them. At that point it was fight or die. [/QUOTE]
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