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General Tabletop Discussion
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Encounter difficulty: how to fix it.
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<blockquote data-quote="Tormyr" data-source="post: 6403411" data-attributes="member: 6776887"><p>We are all working off of the Basic DMG which is available from a link on the right side of the main page of enworld. On page 57, on the right side, it mentions that the multiplier is only used to gauge difficulty of the encounter not as the basis of the reward. The XP reward stays at just the value of the creatures/ traps/ etc.</p><p></p><p>EDIT: Wow, ninja edit. I replied to a completely different post.</p><p></p><p>I would suggest you use the tables and multipliers from the Basic DMG (or PEL) as it may more closely resemble difficulty in actual play. I know plenty of people who think you should be awarded the xp for the difficulty of the encounter as a whole. One thing that giving just the monster xp gives you is a slowing down of PC progression through levels. Use the base xp for a longer running campaign. Use the increased xp for a campaign that will finish more quickly.</p><p></p><p>And then in November it may all change again.</p></blockquote><p></p>
[QUOTE="Tormyr, post: 6403411, member: 6776887"] We are all working off of the Basic DMG which is available from a link on the right side of the main page of enworld. On page 57, on the right side, it mentions that the multiplier is only used to gauge difficulty of the encounter not as the basis of the reward. The XP reward stays at just the value of the creatures/ traps/ etc. EDIT: Wow, ninja edit. I replied to a completely different post. I would suggest you use the tables and multipliers from the Basic DMG (or PEL) as it may more closely resemble difficulty in actual play. I know plenty of people who think you should be awarded the xp for the difficulty of the encounter as a whole. One thing that giving just the monster xp gives you is a slowing down of PC progression through levels. Use the base xp for a longer running campaign. Use the increased xp for a campaign that will finish more quickly. And then in November it may all change again. [/QUOTE]
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Encounter difficulty: how to fix it.
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