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Encounter difficulty with 3 players
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<blockquote data-quote="UngeheuerLich" data-source="post: 5082747" data-attributes="member: 59057"><p>1. 18/14/11 is most often not the best you can get... especially if the 20 is not raising Ac.</p><p></p><p>2. Higher Stats make skills better which is useful in a small party.</p><p></p><p>3. versatility is gold in small parties. So beeing able to multiclass more freely (which an extra point in wisdom or charisma could do opens up some nice multiclass options and could make a powerswap very very helpful)</p><p></p><p>4. defender classes often profit from high strength and high constitution and can make good use of dexterity although it is most often not a even a tertiary. So every point in dexterity can make a big difference. (actually dexterity is so much better by default than int, that everyone should consider increasing it. (stealth + ranged basic + initiative can result in having to face much less minions when the fight begins.</p><p></p><p>5. In a 3 player party having no versality can make you dead very fast. Actually, every party member should be able to take some hits and every member should be able to heal, even if it is with the heal skill.</p><p></p><p>this results in: a fighter with higher point buy is a much more resilent and sticky defender:</p><p></p><p>what would be your choice of attributes?</p><p></p><p>strength: 20 if possible</p><p>consti: 15 at least for plate armor</p><p>dexterity: 14 (15 at paragon for HBO and shield spec or scale spec)</p><p>wisdom: 20 if possible <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>ok, most conservative:</p><p></p><p>18 strength</p><p>13 const</p><p>14 dex</p><p>16 Wisdom</p><p></p><p>achievable with a longtooth shifter</p><p></p><p>ao, raising point buy by 9 points would result in:</p><p></p><p>20 strength</p><p>14 const</p><p>14 dex</p><p>16 Wisdom</p><p></p><p>adding 11 points results in</p><p></p><p>20/15/14/16 or 18/15/14/18</p><p></p><p>this spread cries: WARPRIEST with fantastic stickiness and ability to heal. (powerswap with some cure spells)</p><p></p><p>beeing most generous you could easilymake a 35 Point buy and have seriously stronger PC´s which are not overpowered (as eamon pointed out) but much more resilent and versatile.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 5082747, member: 59057"] 1. 18/14/11 is most often not the best you can get... especially if the 20 is not raising Ac. 2. Higher Stats make skills better which is useful in a small party. 3. versatility is gold in small parties. So beeing able to multiclass more freely (which an extra point in wisdom or charisma could do opens up some nice multiclass options and could make a powerswap very very helpful) 4. defender classes often profit from high strength and high constitution and can make good use of dexterity although it is most often not a even a tertiary. So every point in dexterity can make a big difference. (actually dexterity is so much better by default than int, that everyone should consider increasing it. (stealth + ranged basic + initiative can result in having to face much less minions when the fight begins. 5. In a 3 player party having no versality can make you dead very fast. Actually, every party member should be able to take some hits and every member should be able to heal, even if it is with the heal skill. this results in: a fighter with higher point buy is a much more resilent and sticky defender: what would be your choice of attributes? strength: 20 if possible consti: 15 at least for plate armor dexterity: 14 (15 at paragon for HBO and shield spec or scale spec) wisdom: 20 if possible ;) ok, most conservative: 18 strength 13 const 14 dex 16 Wisdom achievable with a longtooth shifter ao, raising point buy by 9 points would result in: 20 strength 14 const 14 dex 16 Wisdom adding 11 points results in 20/15/14/16 or 18/15/14/18 this spread cries: WARPRIEST with fantastic stickiness and ability to heal. (powerswap with some cure spells) beeing most generous you could easilymake a 35 Point buy and have seriously stronger PC´s which are not overpowered (as eamon pointed out) but much more resilent and versatile. [/QUOTE]
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