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Encounter Dynamic Change in 4E
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<blockquote data-quote="Propheous_D" data-source="post: 4099308" data-attributes="member: 58952"><p>I am not totally convinced of this at all. This will be more defined by the meta influence then anything else. I mean if someone has 10 healing surges do they really need to blow 3 a fight. Are daily powers going to mean that much to an encounter? I think that we are still too used to the vacacian way of thinking and that this will go away as the game is played more and more and people get thier 4E legs as it were.</p><p></p><p></p><p></p><p>Again this is not completely true when you take into consideration the way a 4E encounter is created. There are about 4 levels of monsters to contend with. You have minions, standard, elite, and solo monsters. This allows for a BBEG encounter to be of similar merit then say the previous ones, but with say only one monster. So the entire feel of the encounter changes. There is something to be said about the difference between going against a gang of kobolds, and then fighting the king and his pet shaman. The gang of kobolds might be more annoying , but when that king whacks you with his mace your attention will shift immediately.</p><p></p><p></p><p>I think this brings up another point were encounters are not going to scale in the same way we are used to. You will see alot of encounters scale horizontally rather then vertically. So yes overall the level of power will remain the same but the type of combat you are in will change drastically and require alot of different things to be brought to bear compared to the previous ones.</p></blockquote><p></p>
[QUOTE="Propheous_D, post: 4099308, member: 58952"] I am not totally convinced of this at all. This will be more defined by the meta influence then anything else. I mean if someone has 10 healing surges do they really need to blow 3 a fight. Are daily powers going to mean that much to an encounter? I think that we are still too used to the vacacian way of thinking and that this will go away as the game is played more and more and people get thier 4E legs as it were. Again this is not completely true when you take into consideration the way a 4E encounter is created. There are about 4 levels of monsters to contend with. You have minions, standard, elite, and solo monsters. This allows for a BBEG encounter to be of similar merit then say the previous ones, but with say only one monster. So the entire feel of the encounter changes. There is something to be said about the difference between going against a gang of kobolds, and then fighting the king and his pet shaman. The gang of kobolds might be more annoying , but when that king whacks you with his mace your attention will shift immediately. I think this brings up another point were encounters are not going to scale in the same way we are used to. You will see alot of encounters scale horizontally rather then vertically. So yes overall the level of power will remain the same but the type of combat you are in will change drastically and require alot of different things to be brought to bear compared to the previous ones. [/QUOTE]
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Encounter Dynamic Change in 4E
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