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Encounter Help - Troglodyte Warrens
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<blockquote data-quote="Land Outcast" data-source="post: 3589974" data-attributes="member: 29160"><p>note: </p><p>Chuul Paralsis Fort 19</p><p>Mind Flyer Stunning Will 17</p><p></p><p>Combo Breaker!</p><p></p><p>0 = Surprise Round</p><p>1,2,3,etc -> combat rounds</p><p></p><p>0) The troglodyte/ballistas should be on opposite high ledges, surveying the waterfall entrance.</p><p>Also, perhaps give them 4 extra humanoid HD because of their "improvement", and to make them less than a 1-shot kill.</p><p></p><p>1)</p><p></p><p>a/The rest of the troglodytes should arrive in groups of five once the ballista-guys give the alarm (preferably by using bolts with a Thunderstone as an arrowhead for the first shot), in a pincer move (avoid full damage from Area of Effect spells).</p><p></p><p>b/Then the Chuul leaves its pool to charge at any visible target, or positions itself for a charge. (not at the tincans [cleric, fighter], remember it might be a dumb monster, but it is controlled by an Illithid)</p><p></p><p>c/With our heroes distracted (SRD: -5 listen and spot checks for being distracted, -10 if they engaged combat), the Mind Flyer sneaks from his home levitating (Hide +10, Move Silently +10).</p><p></p><p>2)</p><p></p><p>a/Many trogs die, probably the ballistas are finished this round</p><p></p><p>b/</p><p>Chuul charges in or </p><p>continues the attack or </p><p>transfers a grabbed enemy to its tentacles.</p><p></p><p>c/Mind flyer positions himself to blast all dryskins, preferably the ones without armor. (Doesn't care about stunning trogs, he does care about his pet).</p></blockquote><p></p>
[QUOTE="Land Outcast, post: 3589974, member: 29160"] note: Chuul Paralsis Fort 19 Mind Flyer Stunning Will 17 Combo Breaker! 0 = Surprise Round 1,2,3,etc -> combat rounds 0) The troglodyte/ballistas should be on opposite high ledges, surveying the waterfall entrance. Also, perhaps give them 4 extra humanoid HD because of their "improvement", and to make them less than a 1-shot kill. 1) a/The rest of the troglodytes should arrive in groups of five once the ballista-guys give the alarm (preferably by using bolts with a Thunderstone as an arrowhead for the first shot), in a pincer move (avoid full damage from Area of Effect spells). b/Then the Chuul leaves its pool to charge at any visible target, or positions itself for a charge. (not at the tincans [cleric, fighter], remember it might be a dumb monster, but it is controlled by an Illithid) c/With our heroes distracted (SRD: -5 listen and spot checks for being distracted, -10 if they engaged combat), the Mind Flyer sneaks from his home levitating (Hide +10, Move Silently +10). 2) a/Many trogs die, probably the ballistas are finished this round b/ Chuul charges in or continues the attack or transfers a grabbed enemy to its tentacles. c/Mind flyer positions himself to blast all dryskins, preferably the ones without armor. (Doesn't care about stunning trogs, he does care about his pet). [/QUOTE]
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