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<blockquote data-quote="Alt.AirborneRanger" data-source="post: 64960" data-attributes="member: 3062"><p>Hello,</p><p></p><p>I have been laying out an idea for an encounter and was hoping I could get some help on it from fellow boardmembers.</p><p></p><p>Basically the encounter is having the PCs on a ship down in the hold somehow confined- either by ropes or in a jail cell of some sort.</p><p></p><p>The encounter is set on a ship heading down a river for a rather large waterfall- one that will surely kill them all if they do not get off in time.</p><p></p><p>The PCs will not have any type of flight capabilities (low level magic users and no clerics)</p><p></p><p>I want to give them some options on getting off of the ship before the ship goes over the waterfall. I want the options to be set up in a way where the PCs have to assemble things- or at least it would take time for them to get off the ship. I intend on inckuding some left behind guards who will give them a fight- and maybe lead to a situation where half the party has to fight and the other half has to make a plan to get off the boat - and then execute it.</p><p></p><p>Right now the best idea I have is a ballistae (spelling right on that?) on board that is used for whaling- the characters could attach a rope and shoot the ballistae's quarrel (that right?) into a tree or something and then they could get off the ship that way.</p><p></p><p>Well, I've gone on too long- now I'm hoping I can get some good ideas from you readers.</p><p></p><p>Thanks in advance.</p></blockquote><p></p>
[QUOTE="Alt.AirborneRanger, post: 64960, member: 3062"] Hello, I have been laying out an idea for an encounter and was hoping I could get some help on it from fellow boardmembers. Basically the encounter is having the PCs on a ship down in the hold somehow confined- either by ropes or in a jail cell of some sort. The encounter is set on a ship heading down a river for a rather large waterfall- one that will surely kill them all if they do not get off in time. The PCs will not have any type of flight capabilities (low level magic users and no clerics) I want to give them some options on getting off of the ship before the ship goes over the waterfall. I want the options to be set up in a way where the PCs have to assemble things- or at least it would take time for them to get off the ship. I intend on inckuding some left behind guards who will give them a fight- and maybe lead to a situation where half the party has to fight and the other half has to make a plan to get off the boat - and then execute it. Right now the best idea I have is a ballistae (spelling right on that?) on board that is used for whaling- the characters could attach a rope and shoot the ballistae's quarrel (that right?) into a tree or something and then they could get off the ship that way. Well, I've gone on too long- now I'm hoping I can get some good ideas from you readers. Thanks in advance. [/QUOTE]
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