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Encounter ideas for Keep on the Border
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<blockquote data-quote="Trit One-Ear" data-source="post: 5837186" data-attributes="member: 6678017"><p>Could make that work. The "evil" kingdom on the other side often uses orcs and other monstrous races as slaves. Could be fun to see the players have to grapple with treating orcs as victims, instead of enemies.</p><p></p><p>One other idea I had could involve the PC's having to track down a suspect/witness to something who's out on patrol. This get them out into the wild again where combat is a bit easier to imagine... but I would still love more ideas for exciting encounters within the setting of the keep (if not the keep itself). I would love to make it a dynamic place to remember worthy of the status of the Watch.</p><p></p><p>Trit</p></blockquote><p></p>
[QUOTE="Trit One-Ear, post: 5837186, member: 6678017"] Could make that work. The "evil" kingdom on the other side often uses orcs and other monstrous races as slaves. Could be fun to see the players have to grapple with treating orcs as victims, instead of enemies. One other idea I had could involve the PC's having to track down a suspect/witness to something who's out on patrol. This get them out into the wild again where combat is a bit easier to imagine... but I would still love more ideas for exciting encounters within the setting of the keep (if not the keep itself). I would love to make it a dynamic place to remember worthy of the status of the Watch. Trit [/QUOTE]
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Encounter ideas for Keep on the Border
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