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Encounter Level for Overpowered Party
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<blockquote data-quote="Jack Simth" data-source="post: 5894961" data-attributes="member: 29252"><p>Hmm....</p><p></p><p>I'm not seeing any skillmonkeys in the group. Does anyone have a decent Spot modifier? Sure, the Sorcerer probably has See Invisibility... but if you're not actually invisible, that doesn't help. </p><p></p><p>A stealth-focused sniping Rogue or Ranger in an area with some cover / darkness could do evil, evil things to this party. If the Rogue/Ranger has the correct form of Hide In Plain Sight, no cover is necessary, even.</p><p></p><p>So...</p><p></p><p>Elite Array (15/14/13/12/10) Whisper Gnome Rogue-7/Shadow Dancer-1.</p><p></p><p>Prioritize Dexterity.</p><p></p><p>Max ranks in Hide and Move Silently.</p><p>Pick up any items that grant bonuses to Hide and Move Silently (Greater Silent Moves, Greater Shadow on leather armor, perhaps).</p><p></p><p>Then attack from hiding. "It’s practically impossible (-20 penalty) to <a href="http://www.d20srd.org/srd/skills/hide.htm" target="_blank">hide</a> while attacking, running or charging."</p><p></p><p>- but that doesn't matter when you've got a modifier of... let's see...</p><p></p><p>+4 Size, +4 Racial, +15 Item, +4 Dex, +11 ranks = +38 to Hide before hand (more, with Gloves of Dexterity!), and you're working against people NOT focused on Spot. Net +18 or higher to Hide (and similar to Move Silently), and the party, while they won't have much trouble killing him, will have problems finding him to kill him... while he shoots at them mostly with impunity from sneak attack range. Hit the Frenzied Berserker first if you really want to hurt the party (it's not a very party-friendly class, especially when it can't find an actual opponent...).</p><p></p><p>Lots of things scattered about (say, from it being a forest), and there's lots of shadows around even if the party lights the place up.</p></blockquote><p></p>
[QUOTE="Jack Simth, post: 5894961, member: 29252"] Hmm.... I'm not seeing any skillmonkeys in the group. Does anyone have a decent Spot modifier? Sure, the Sorcerer probably has See Invisibility... but if you're not actually invisible, that doesn't help. A stealth-focused sniping Rogue or Ranger in an area with some cover / darkness could do evil, evil things to this party. If the Rogue/Ranger has the correct form of Hide In Plain Sight, no cover is necessary, even. So... Elite Array (15/14/13/12/10) Whisper Gnome Rogue-7/Shadow Dancer-1. Prioritize Dexterity. Max ranks in Hide and Move Silently. Pick up any items that grant bonuses to Hide and Move Silently (Greater Silent Moves, Greater Shadow on leather armor, perhaps). Then attack from hiding. "It’s practically impossible (-20 penalty) to [url=http://www.d20srd.org/srd/skills/hide.htm]hide[/url] while attacking, running or charging." - but that doesn't matter when you've got a modifier of... let's see... +4 Size, +4 Racial, +15 Item, +4 Dex, +11 ranks = +38 to Hide before hand (more, with Gloves of Dexterity!), and you're working against people NOT focused on Spot. Net +18 or higher to Hide (and similar to Move Silently), and the party, while they won't have much trouble killing him, will have problems finding him to kill him... while he shoots at them mostly with impunity from sneak attack range. Hit the Frenzied Berserker first if you really want to hurt the party (it's not a very party-friendly class, especially when it can't find an actual opponent...). Lots of things scattered about (say, from it being a forest), and there's lots of shadows around even if the party lights the place up. [/QUOTE]
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