Quasqueton
First Post
How often do your PCs have re-matches with enemies?
In the first adventure in my 3.5 campaign, the PCs encountered a couple of green hags. Between some distracting skeletons and zombies, and some very annoying Strength drains, the PCs just couldn't take down the hags. They ended up having 3 or 4 seperate battles (over 2 game sessions) with those chicks before they finally won.
Then there was a battle with a fiendish treant that saw the death of 4 out of 5 PCs. The 5th PC got away and organized another party. The second fight (the next game session) lasted over 20 rounds, and saw the death of 1 PC, but the treant was destroyed.
Then there was a battle with a half-fiend treant where half the party was paralyzed by blasphemy. The others managed to get them out of the cavern, but one PC was killed. The second encounter (around 4 or 5 game sessions later) got 4 of the 6 PCs got paralyzed by blasphemy, but the 2 still standing managed to get very lucky on top of their smart tactics and kept the treant busy and hurt until the others could come out of their paralysis. The treant was then slain.
And just recently the [new campaign] PCs butted heads with a pair of leveled goblins. The first battle ended in mutual retreat. By the time they met up again (the next game session), the PCs had gained a level, so the second battle was a bit lopsided. The PCs, of course, kicked butt.
Are re-matches more fun? Less fun? More deadly (for the PCs)? Easier (for the PCs)?
What's the longest time between matches you have seen?
[Afterthought note: All this assumes the DM doesn't fudge things to save enemies; all re-matches in this discussion assumes things happened naturally this way.]
Quasqueton
In the first adventure in my 3.5 campaign, the PCs encountered a couple of green hags. Between some distracting skeletons and zombies, and some very annoying Strength drains, the PCs just couldn't take down the hags. They ended up having 3 or 4 seperate battles (over 2 game sessions) with those chicks before they finally won.
Then there was a battle with a fiendish treant that saw the death of 4 out of 5 PCs. The 5th PC got away and organized another party. The second fight (the next game session) lasted over 20 rounds, and saw the death of 1 PC, but the treant was destroyed.
Then there was a battle with a half-fiend treant where half the party was paralyzed by blasphemy. The others managed to get them out of the cavern, but one PC was killed. The second encounter (around 4 or 5 game sessions later) got 4 of the 6 PCs got paralyzed by blasphemy, but the 2 still standing managed to get very lucky on top of their smart tactics and kept the treant busy and hurt until the others could come out of their paralysis. The treant was then slain.
And just recently the [new campaign] PCs butted heads with a pair of leveled goblins. The first battle ended in mutual retreat. By the time they met up again (the next game session), the PCs had gained a level, so the second battle was a bit lopsided. The PCs, of course, kicked butt.
Are re-matches more fun? Less fun? More deadly (for the PCs)? Easier (for the PCs)?
What's the longest time between matches you have seen?
[Afterthought note: All this assumes the DM doesn't fudge things to save enemies; all re-matches in this discussion assumes things happened naturally this way.]
Quasqueton







