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General Tabletop Discussion
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Encounters and NPC/Monster Strategy Thread
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<blockquote data-quote="juggerulez" data-source="post: 6727788" data-attributes="member: 98250"><p>I liked a lot how encounters ran in 4th edition: you had a bunch of cannon fodder who is directed/exploited by some "high profile" challengers, such as a second liner strategist/damage dealer.</p><p></p><p>Use terrain to your advantage, especially if the party is raiding a camp or "non stupid" challenger(s) hunker down to exploit cover.</p><p></p><p>Don't be afraid to mirror the party behaviour: if they have bulky first liners, put some bulky first liners on the other side too, then pin them down hard with artillery. Cover should be a must in any encounter, for both sides, and then, when they rely exclusively on the cover at hand, break it! Your rangeds should level the field if they can't level the party :v </p><p></p><p>If you have the "single monster" encounter, don't feed it to the party (unless it's a mindless monster) because even animals have survival instincts! Run to cover, pounce at them from the shadows, disengage into cover or bull rush through first liners and get to the tasty glass cannons! If the party don't adapt to get a Sentinel first liner or starts using controlling spells, it's their demise.</p><p></p><p>I'm awfully cruel to my players, especially if they enjoy minmaxing and the "regular" encounters start getting underchallenging <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="juggerulez, post: 6727788, member: 98250"] I liked a lot how encounters ran in 4th edition: you had a bunch of cannon fodder who is directed/exploited by some "high profile" challengers, such as a second liner strategist/damage dealer. Use terrain to your advantage, especially if the party is raiding a camp or "non stupid" challenger(s) hunker down to exploit cover. Don't be afraid to mirror the party behaviour: if they have bulky first liners, put some bulky first liners on the other side too, then pin them down hard with artillery. Cover should be a must in any encounter, for both sides, and then, when they rely exclusively on the cover at hand, break it! Your rangeds should level the field if they can't level the party :v If you have the "single monster" encounter, don't feed it to the party (unless it's a mindless monster) because even animals have survival instincts! Run to cover, pounce at them from the shadows, disengage into cover or bull rush through first liners and get to the tasty glass cannons! If the party don't adapt to get a Sentinel first liner or starts using controlling spells, it's their demise. I'm awfully cruel to my players, especially if they enjoy minmaxing and the "regular" encounters start getting underchallenging :) [/QUOTE]
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