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Encounters and NPC/Monster Strategy Thread
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<blockquote data-quote="Rhenny" data-source="post: 6740638" data-attributes="member: 18333"><p>Yes..thanks for the ideas Celtavian. Divide and conquer or guerilla tactics where the foe just targets one of the easiest targets and then runs or better yet flies away with that PC is very powerful.</p><p></p><p>For some reason this also reminds me to take more advantage of the 3rd dimension of flight when possible. Flying creatures can also drop items on to PCs. They can pick up PCs (if the creature is strong enough) and drop them on to others. lol. </p><p></p><p>Interestingly, on a slight tangent, but still related to danger and complications in encounters, many people have argued that PC flight seems overpowered especially at lower levels. For example, the controversy over Aarakocra PCs. I see it differently. When PCs can fly, it actually makes combat even more dangerous. If the enemy targets the flying PC with ranged weapons or spells that hold, paralyze, turn to stone, polymorph, etc., that PC may plummet to his or her death depending on how high the fall is and how wounded the PC is prior to the fall.</p></blockquote><p></p>
[QUOTE="Rhenny, post: 6740638, member: 18333"] Yes..thanks for the ideas Celtavian. Divide and conquer or guerilla tactics where the foe just targets one of the easiest targets and then runs or better yet flies away with that PC is very powerful. For some reason this also reminds me to take more advantage of the 3rd dimension of flight when possible. Flying creatures can also drop items on to PCs. They can pick up PCs (if the creature is strong enough) and drop them on to others. lol. Interestingly, on a slight tangent, but still related to danger and complications in encounters, many people have argued that PC flight seems overpowered especially at lower levels. For example, the controversy over Aarakocra PCs. I see it differently. When PCs can fly, it actually makes combat even more dangerous. If the enemy targets the flying PC with ranged weapons or spells that hold, paralyze, turn to stone, polymorph, etc., that PC may plummet to his or her death depending on how high the fall is and how wounded the PC is prior to the fall. [/QUOTE]
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