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*Pathfinder & Starfinder
Encounters- Essentials Only, Moving Forward...
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<blockquote data-quote="Scribble" data-source="post: 5299300" data-attributes="member: 23977"><p>I understand what you're saying, but I think ultimately it will be better for the hobby.</p><p></p><p>One of the biggest concerns people have with gaming is how confusing it is for new players to get started. Which is part of what they said Essentials is designed to help alleviate.</p><p></p><p>It sounds like encounters is being geared up to be the "Try it to see what it's all about" program- A new player can join an encounters game- try out the game, and then find the evergreen essentials products he's been using there on the shelves ready to take home if he or she likes it.</p><p></p><p>Once they get up and running with the game, they can start learning about all the other options available, but by that time they'll understand the game enough to understand how the myriad of options works. Now it will be a boon instead of just a confusing nightmare. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p><p></p><p>Yes- for some it's become their main way to get their D&D fix... But that's not what encounters is designed to be. It's just that people are using it in absence of anything else. </p><p></p><p>WoTC needs (or at least it would be a good public relations move IMO) to build a good program to solve THAT need separately; and it sounds like they at least have SOMETHING in the works.</p><p></p><p></p><p></p><p></p><p></p><p>I think a lot of it just has to do with there being a lot of threads where people DO just spout the worst possible scenario as if it's true... Gets people on alert. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p><p></p><p>Also- I'm glad people do get protective of the game... Shows people care about it. If they didn't get protective, that would be a really bad sign.</p></blockquote><p></p>
[QUOTE="Scribble, post: 5299300, member: 23977"] I understand what you're saying, but I think ultimately it will be better for the hobby. One of the biggest concerns people have with gaming is how confusing it is for new players to get started. Which is part of what they said Essentials is designed to help alleviate. It sounds like encounters is being geared up to be the "Try it to see what it's all about" program- A new player can join an encounters game- try out the game, and then find the evergreen essentials products he's been using there on the shelves ready to take home if he or she likes it. Once they get up and running with the game, they can start learning about all the other options available, but by that time they'll understand the game enough to understand how the myriad of options works. Now it will be a boon instead of just a confusing nightmare. :P Yes- for some it's become their main way to get their D&D fix... But that's not what encounters is designed to be. It's just that people are using it in absence of anything else. WoTC needs (or at least it would be a good public relations move IMO) to build a good program to solve THAT need separately; and it sounds like they at least have SOMETHING in the works. I think a lot of it just has to do with there being a lot of threads where people DO just spout the worst possible scenario as if it's true... Gets people on alert. :P Also- I'm glad people do get protective of the game... Shows people care about it. If they didn't get protective, that would be a really bad sign. [/QUOTE]
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