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Encounters in a city conquered by Hobgoblins
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<blockquote data-quote="fireinthedust" data-source="post: 4921089" data-attributes="member: 51930"><p>I've decided there are necessary encounters for the town. However, do any of these mechanically sound like a challenge for 6 PCs of 4th level?</p><p></p><p></p><p>1) Various Patrols: the PCs attract attention, one or more of these should show up.</p><p>Hobgoblin: if they're near the barracks, or are really naughty</p><p></p><p>Goblin/Hexer: most other encounters; likely running about hassling peasants, so the PCs can thwack them and get some credit.</p><p></p><p>2) Tieflings and Ogres: basically the Ogres are bodyguards for the tieflings. I'll probably use Heretic tieflings, three Human Guards (or re-skinned Hobgoblins) and an Ogre. </p><p> Or: a Tiefling heretic on a sedan, with several human minions (1hp, do nothing else), and two Ogres.</p><p> Likely a good idea to use lower-level versions of Ogres, I think.</p><p></p><p></p><p>Otherwise, I think don't know if I should worry about tactics per se. Maybe the patrols should be a lone encounter (ie: hard on their own) but eventually I can back them up with minions every round: the PCs can keep fighting, but they should run (escape to the sewers, etc.) or they'll be over-run?</p><p> I'm thinking that tying them down with ensnarement might not be the flavour of encounter I'm wanting.</p><p></p><p>What made good encounters that you designed?</p></blockquote><p></p>
[QUOTE="fireinthedust, post: 4921089, member: 51930"] I've decided there are necessary encounters for the town. However, do any of these mechanically sound like a challenge for 6 PCs of 4th level? 1) Various Patrols: the PCs attract attention, one or more of these should show up. Hobgoblin: if they're near the barracks, or are really naughty Goblin/Hexer: most other encounters; likely running about hassling peasants, so the PCs can thwack them and get some credit. 2) Tieflings and Ogres: basically the Ogres are bodyguards for the tieflings. I'll probably use Heretic tieflings, three Human Guards (or re-skinned Hobgoblins) and an Ogre. Or: a Tiefling heretic on a sedan, with several human minions (1hp, do nothing else), and two Ogres. Likely a good idea to use lower-level versions of Ogres, I think. Otherwise, I think don't know if I should worry about tactics per se. Maybe the patrols should be a lone encounter (ie: hard on their own) but eventually I can back them up with minions every round: the PCs can keep fighting, but they should run (escape to the sewers, etc.) or they'll be over-run? I'm thinking that tying them down with ensnarement might not be the flavour of encounter I'm wanting. What made good encounters that you designed? [/QUOTE]
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Encounters in a city conquered by Hobgoblins
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