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Encounters in wilderness
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<blockquote data-quote="Connorsrpg" data-source="post: 4565648" data-attributes="member: 19265"><p>Who was that that said don;t let randomness ruin it? Shame on you <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />.</p><p></p><p>Sorry, I LOVE randomness. I have charts for everything, and I most certainly have a Random Encounter chart for each area my PCs travel through.</p><p></p><p>I use the old 2E charts rather than %. You know, 2d10 (or d8+d12)...2-20 anyway. It is easier to see where to put common encs vs rare ones.</p><p></p><p>I make up chances of having one, but basically 1in10 (10%). I roll, depending upon the terrain. In civilized areas I up the chance to 2in10 and roll for one every couple of hours (or about 4 checks a day). And only 1 or 2 at night.</p><p></p><p>Most wilderness. 1 day and 1 night (often I have a creature for each on the enc chart), but also add one add dawn and dusk which are the most active periods for many creatures (esp in jungles and deserts).</p><p></p><p>Sometimes I even have the players roll the chance. They like it.</p><p></p><p>I have played in campaigns that don;t have Random Encs and I don't really like it. I would like to think something could jump us unexpectedly. When they are all planned encs I get the feeling we are going to have them no matter what we do and that they will all be completely balanced. This just doesn't feel right with me. Random enc charts also go a long way to portraying the ecology of the area.</p><p></p><p>I love random enc so much I even have a chart I roll on to see what the random enc is doing or whether they are different from the norm etc.</p><p></p><p>Cheers, C</p></blockquote><p></p>
[QUOTE="Connorsrpg, post: 4565648, member: 19265"] Who was that that said don;t let randomness ruin it? Shame on you ;). Sorry, I LOVE randomness. I have charts for everything, and I most certainly have a Random Encounter chart for each area my PCs travel through. I use the old 2E charts rather than %. You know, 2d10 (or d8+d12)...2-20 anyway. It is easier to see where to put common encs vs rare ones. I make up chances of having one, but basically 1in10 (10%). I roll, depending upon the terrain. In civilized areas I up the chance to 2in10 and roll for one every couple of hours (or about 4 checks a day). And only 1 or 2 at night. Most wilderness. 1 day and 1 night (often I have a creature for each on the enc chart), but also add one add dawn and dusk which are the most active periods for many creatures (esp in jungles and deserts). Sometimes I even have the players roll the chance. They like it. I have played in campaigns that don;t have Random Encs and I don't really like it. I would like to think something could jump us unexpectedly. When they are all planned encs I get the feeling we are going to have them no matter what we do and that they will all be completely balanced. This just doesn't feel right with me. Random enc charts also go a long way to portraying the ecology of the area. I love random enc so much I even have a chart I roll on to see what the random enc is doing or whether they are different from the norm etc. Cheers, C [/QUOTE]
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