Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Encounters per Level
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Yaarel" data-source="post: 7387347" data-attributes="member: 58172"><p>́</p><p>Some encounters feel trivially easy. Each of these generally doesnt count toward the 8, unless several easy encounters seem to be accumulating.</p><p></p><p>Oppositely, some encounters feel tremendously difficulty. Worth more than an ordinary encounter.</p><p></p><p>Alternatively, a solution to a difficult challenge might prove ingenious and satisfying, obviating the difficulty in a meritorious way.</p><p></p><p>The beauty of counting encounters per level is, the toughness of the encounter can be assessed after it is over. </p><p></p><p>An encounter that was supposed to be easy, yet proved unexpectedly difficult, in hindsight, is a difficult encounter. Vice versa, an encounter that was supposed to be difficult but proved trivially easy, is an easy encounter. This is fine.</p><p></p><p>I also included encounters that are way too high a level − so the challenge might be to figure out how to avoid these overly dangerous encounters. The evasion might turn out to be easy or hard.</p><p></p><p></p><p></p><p>The main criterion is for an encounter that feels ‘substantial’. The gaming equivalent of a hearty meal. The rule of thumb is 8.</p><p></p><p>I record each substantial encounter informally as a one stroke (1). I guess I can also easily mark a minor encounter as a minus sign (−), and an overly difficult encounter as a plus sign (+), along with the one strokes. As the marks look like they are adding up toward 8, it is time think about leveling. There is flexibility about when to level. For some levels, leveling is deferred for the sake of savoring the sweet spot. At the same time, assessing the number of minuses and pluses can be taken into account.</p><p></p><p>The decision about when to level is always at the end of a gaming session. So players can work on their leveling options for their character outside of the game.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 7387347, member: 58172"] ́ Some encounters feel trivially easy. Each of these generally doesnt count toward the 8, unless several easy encounters seem to be accumulating. Oppositely, some encounters feel tremendously difficulty. Worth more than an ordinary encounter. Alternatively, a solution to a difficult challenge might prove ingenious and satisfying, obviating the difficulty in a meritorious way. The beauty of counting encounters per level is, the toughness of the encounter can be assessed after it is over. An encounter that was supposed to be easy, yet proved unexpectedly difficult, in hindsight, is a difficult encounter. Vice versa, an encounter that was supposed to be difficult but proved trivially easy, is an easy encounter. This is fine. I also included encounters that are way too high a level − so the challenge might be to figure out how to avoid these overly dangerous encounters. The evasion might turn out to be easy or hard. The main criterion is for an encounter that feels ‘substantial’. The gaming equivalent of a hearty meal. The rule of thumb is 8. I record each substantial encounter informally as a one stroke (1). I guess I can also easily mark a minor encounter as a minus sign (−), and an overly difficult encounter as a plus sign (+), along with the one strokes. As the marks look like they are adding up toward 8, it is time think about leveling. There is flexibility about when to level. For some levels, leveling is deferred for the sake of savoring the sweet spot. At the same time, assessing the number of minuses and pluses can be taken into account. The decision about when to level is always at the end of a gaming session. So players can work on their leveling options for their character outside of the game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Encounters per Level
Top