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<blockquote data-quote="RealAlHazred" data-source="post: 6728830" data-attributes="member: 25818"><p><strong>Originally posted by iserith:</strong></p><p></p><p> </p><p>Yep. I got the infernal contraptions as backup, but those would be easily burned down as well. They're only standard artillery (on-level) - the superior cover is the only thing saving their butts.</p><p></p><p> </p><p>You mean the minions? Having a minimum damage requirement to take them down would be nasty. I did that in a one-shot I ran called Fimbulvetr where the Shades of Fenrir would attack the people of Grimfjord. Resist 20 except to radiant. Made for interesting approaches by the PCs.</p><p> </p><p>What do you guys think of a countdown for Team Monster to fail? How many rounds would be challenging to PCs?</p><p> </p><p>(By the way, the map is 16 x 16. I didn't put the grid on it when I screenshot.)</p></blockquote><p></p>
[QUOTE="RealAlHazred, post: 6728830, member: 25818"] [b]Originally posted by iserith:[/b] Yep. I got the infernal contraptions as backup, but those would be easily burned down as well. They're only standard artillery (on-level) - the superior cover is the only thing saving their butts. You mean the minions? Having a minimum damage requirement to take them down would be nasty. I did that in a one-shot I ran called Fimbulvetr where the Shades of Fenrir would attack the people of Grimfjord. Resist 20 except to radiant. Made for interesting approaches by the PCs. What do you guys think of a countdown for Team Monster to fail? How many rounds would be challenging to PCs? (By the way, the map is 16 x 16. I didn't put the grid on it when I screenshot.) [/QUOTE]
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