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Encounters with Legionnaires
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<blockquote data-quote="Emiricol" data-source="post: 1097269" data-attributes="member: 469"><p><strong>3.0 Hoboblins (now very outdated, since the shift to 3.5)</strong></p><p></p><p><strong><span style="font-size: 9px">Typical Legionnaire Troops: </span> </strong></p><p></p><p>Legionnaire: Hobgoblin Ftr1; CR1; Medium-sized Humanoid; HD 1d10+3 (hp 9); Init +3 (+1 Dex, +2 Hob); Spd 30; AC 18 (+1 Dex, +7 armor); BAB+1; Atk Gladius +5 (1d6+2 19-20/x2), Pilum +2 (1d6 19-20/x2, 30'); SA --; SQ Darkvision 60', Favored Enemy Goblins; AL LE; SV Fort +5, Ref +1, Will +3; Str 15+2, Dex 13+1, Con 16+3, Int 10, Wis 12+1, Cha 06-2; </p><p>Feats: Band of Brothers, Weapon Focus (Gladius) </p><p>Skills: Sense Motive +0, Intimidate +0, Craft (Weapons) +2 (racial); Climb +6, Jump +6 </p><p>Possessions: Lorica Segmentata, Sputum, MW Gladius, Pilum x3, Tanglefoot Bag, Alchemist Fire, Smoke Stick x2, Potion CLW x2 </p><p>NOTE: Using BoB Feat is a Std action, giving new ac and atks as follow: AC 20, Gladius +1 Atk; if one adjacent, AC21/+3Atk; if two adjacent AC22/+5Atk; adjacent users must have BoB Feat to benefit adjacent allies </p><p>25 SP </p><p></p><p>Legionnaire: Hobgoblin Ftr2; CR2; Medium-sized Humanoid; HD 2d10+6 (hp 18); Init +3 (+1 Dex, +2 Hob); Spd 30; AC 18 (+1 Dex, +7 armor); BAB+2; Atk Gladius +6 (1d6+2 19-20/x2), Pilum +4 (1d6 19-20/x2, 30'); SA --; SQ Darkvision 60', Favored Enemy Goblins; AL LE; SV Fort +6, Ref +1, Will +3; Str 15+2, Dex 13+1, Con 16+3, Int 10, Wis 12+1, Cha 06-2; </p><p>Feats: Band of Brothers, Weapon Focus (Gladius), Power Attack </p><p>Skills: Sense Motive +0, Intimidate +0, Craft (Weapons) +2 (racial); Climb +7, Jump +7 </p><p>Possessions: MW Lorica Segmentata, Sputum, MW Gladius, MW Pilum x3, Tanglefoot Bag, Alchemist Fire, Smoke Stick x2, Potion CLW x2, Potion CMW </p><p>NOTE: Using BoB Feat is a Std action, giving new ac and atks as follow: AC 20, Gladius +2 Atk; if one adjacent, AC21/+4Atk; if two adjacent AC22/+6Atk; adjacent users must have BoB Feat to benefit adjacent allies </p><p>25SP </p><p></p><p>Legionnaire: Hobgoblin Ftr3; CR3; Medium-sized Humanoid; HD 3d10+9 (hp 27); Init +3 (+1 Dex, +2 Hob); Spd 30; AC 18 (+1 Dex, +7 armor); BAB+3; Atk Gladius +7 (1d6+2 19-20/x2), Pilum +5 (1d6 19-20/x2, 30'); SA --; SQ Darkvision 60', Favored Enemy Goblins; AL LE; SV Fort +6, Ref +2, Will +4; Str 15+2, Dex 13+1, Con 16+3, Int 10, Wis 12+1, Cha 06-2; </p><p>Feats: Band of Brothers, Weapon Focus (Gladius), Power Attack, Cleave </p><p>Skills: Sense Motive +0, Intimidate +0, Craft (Weapons) +2 (racial); Climb +8, Jump +8 </p><p>Possessions: MW Lorica Segmentata, MW Sputum, MW Gladius, MW Pilum x3, Tanglefoot Bag, Alchemist Fire, Smoke Stick x2, Potion CMW x3 </p><p>NOTE: Using BoB Feat is a Std action, giving new ac and atks as follow: AC 20, Gladius +3 Atk; if one adjacent, AC21/+5Atk; if two adjacent AC22/+7Atk; adjacent users must have BoB Feat to benefit adjacent allies </p><p>25SP </p><p></p><p></p><p><strong><span style="font-size: 9px">Typical Legionnaire Prencipales: </span> </strong></p><p></p><p>Princepales: Hobgoblin Ftr4; CR4; Medium-sized Humanoid; HD 4d10+12 (hp 36); Init +3 (+1 Dex, +2 Hob); Spd 30; AC 19 (+2 Dex, +7 armor); BAB+4; Atk Gladius +9 (1d6+5 19-20/x2); SA --; SQ Darkvision 60', Favored Enemy Goblins; AL LE; SV Fort +7, Ref +3, Will +4; Str 14+2, Dex 14+2, Con 16+3, Int 10, Wis 12+1, Cha 8-1; </p><p>Feats: Band of Brothers, Weapon Focus (Gladius), Power Attack, Cleave, Wpn Specialization (gladius) </p><p>Skills: Sense Motive +1, Intimidate +1, Craft (Weapons) +2 (racial); Climb +9, Jump +9 </p><p>Possessions: MW Lorica Segmentata, MW Sputum, Gladius +1, Tanglefoot Bag, Alchemist Fire, Smoke Stick x2, Potion CMW x2 </p><p>NOTE: Using BoB Feat is a Std action, giving new ac and atks as follow: AC 21, Gladius +5 Atk; if one adjacent, AC22/+7Atk; if two adjacent AC23/+9Atk; adjacent users must have BoB Feat to benefit adjacent allies </p><p>50gp </p><p></p><p>Princepales: Hobgoblin Ftr5; CR5; Medium-sized Humanoid; HD 5d10+15 (hp 45); Init +3 (+1 Dex, +2 Hob); Spd 30; AC 20 (+2 Dex, +8 armor); BAB+5; Atk Gladius +10 (1d6+5 19-20/x2); SA --; SQ Darkvision 60', Favored Enemy Goblins; AL LE; SV Fort +7, Ref +3, Will +4; Str 14+2, Dex 13+1, Con 16+3, Int 10, Wis 12+1, Cha 08-1; </p><p>Feats: Band of Brothers, Weapon Focus (Gladius), Power Attack, Cleave, Wpn Specialization (gladius), Combat Reflexes </p><p>Skills: Sense Motive +1, Intimidate +1, Craft (Weapons) +2 (racial); Climb +10, Jump +10 </p><p>Possessions: MW Lorica Segmentata, Sputum +1, Gladius +1, Tanglefoot Bag, Alchemist Fire, Smoke Stick x2, Potion CMW x2 </p><p>NOTE: Using BoB Feat is a Std action, giving new ac and atks as follow: AC 22, Gladius +5 Atk; if one adjacent, AC23/+8Atk; if two adjacent AC24/+10Atk; adjacent users must have BoB Feat to benefit adjacent allies </p><p>50gp</p></blockquote><p></p>
[QUOTE="Emiricol, post: 1097269, member: 469"] [b]3.0 Hoboblins (now very outdated, since the shift to 3.5)[/b] [b][SIZE=1]Typical Legionnaire Troops: [/SIZE] [/b] Legionnaire: Hobgoblin Ftr1; CR1; Medium-sized Humanoid; HD 1d10+3 (hp 9); Init +3 (+1 Dex, +2 Hob); Spd 30; AC 18 (+1 Dex, +7 armor); BAB+1; Atk Gladius +5 (1d6+2 19-20/x2), Pilum +2 (1d6 19-20/x2, 30'); SA --; SQ Darkvision 60', Favored Enemy Goblins; AL LE; SV Fort +5, Ref +1, Will +3; Str 15+2, Dex 13+1, Con 16+3, Int 10, Wis 12+1, Cha 06-2; Feats: Band of Brothers, Weapon Focus (Gladius) Skills: Sense Motive +0, Intimidate +0, Craft (Weapons) +2 (racial); Climb +6, Jump +6 Possessions: Lorica Segmentata, Sputum, MW Gladius, Pilum x3, Tanglefoot Bag, Alchemist Fire, Smoke Stick x2, Potion CLW x2 NOTE: Using BoB Feat is a Std action, giving new ac and atks as follow: AC 20, Gladius +1 Atk; if one adjacent, AC21/+3Atk; if two adjacent AC22/+5Atk; adjacent users must have BoB Feat to benefit adjacent allies 25 SP Legionnaire: Hobgoblin Ftr2; CR2; Medium-sized Humanoid; HD 2d10+6 (hp 18); Init +3 (+1 Dex, +2 Hob); Spd 30; AC 18 (+1 Dex, +7 armor); BAB+2; Atk Gladius +6 (1d6+2 19-20/x2), Pilum +4 (1d6 19-20/x2, 30'); SA --; SQ Darkvision 60', Favored Enemy Goblins; AL LE; SV Fort +6, Ref +1, Will +3; Str 15+2, Dex 13+1, Con 16+3, Int 10, Wis 12+1, Cha 06-2; Feats: Band of Brothers, Weapon Focus (Gladius), Power Attack Skills: Sense Motive +0, Intimidate +0, Craft (Weapons) +2 (racial); Climb +7, Jump +7 Possessions: MW Lorica Segmentata, Sputum, MW Gladius, MW Pilum x3, Tanglefoot Bag, Alchemist Fire, Smoke Stick x2, Potion CLW x2, Potion CMW NOTE: Using BoB Feat is a Std action, giving new ac and atks as follow: AC 20, Gladius +2 Atk; if one adjacent, AC21/+4Atk; if two adjacent AC22/+6Atk; adjacent users must have BoB Feat to benefit adjacent allies 25SP Legionnaire: Hobgoblin Ftr3; CR3; Medium-sized Humanoid; HD 3d10+9 (hp 27); Init +3 (+1 Dex, +2 Hob); Spd 30; AC 18 (+1 Dex, +7 armor); BAB+3; Atk Gladius +7 (1d6+2 19-20/x2), Pilum +5 (1d6 19-20/x2, 30'); SA --; SQ Darkvision 60', Favored Enemy Goblins; AL LE; SV Fort +6, Ref +2, Will +4; Str 15+2, Dex 13+1, Con 16+3, Int 10, Wis 12+1, Cha 06-2; Feats: Band of Brothers, Weapon Focus (Gladius), Power Attack, Cleave Skills: Sense Motive +0, Intimidate +0, Craft (Weapons) +2 (racial); Climb +8, Jump +8 Possessions: MW Lorica Segmentata, MW Sputum, MW Gladius, MW Pilum x3, Tanglefoot Bag, Alchemist Fire, Smoke Stick x2, Potion CMW x3 NOTE: Using BoB Feat is a Std action, giving new ac and atks as follow: AC 20, Gladius +3 Atk; if one adjacent, AC21/+5Atk; if two adjacent AC22/+7Atk; adjacent users must have BoB Feat to benefit adjacent allies 25SP [b][SIZE=1]Typical Legionnaire Prencipales: [/SIZE] [/b] Princepales: Hobgoblin Ftr4; CR4; Medium-sized Humanoid; HD 4d10+12 (hp 36); Init +3 (+1 Dex, +2 Hob); Spd 30; AC 19 (+2 Dex, +7 armor); BAB+4; Atk Gladius +9 (1d6+5 19-20/x2); SA --; SQ Darkvision 60', Favored Enemy Goblins; AL LE; SV Fort +7, Ref +3, Will +4; Str 14+2, Dex 14+2, Con 16+3, Int 10, Wis 12+1, Cha 8-1; Feats: Band of Brothers, Weapon Focus (Gladius), Power Attack, Cleave, Wpn Specialization (gladius) Skills: Sense Motive +1, Intimidate +1, Craft (Weapons) +2 (racial); Climb +9, Jump +9 Possessions: MW Lorica Segmentata, MW Sputum, Gladius +1, Tanglefoot Bag, Alchemist Fire, Smoke Stick x2, Potion CMW x2 NOTE: Using BoB Feat is a Std action, giving new ac and atks as follow: AC 21, Gladius +5 Atk; if one adjacent, AC22/+7Atk; if two adjacent AC23/+9Atk; adjacent users must have BoB Feat to benefit adjacent allies 50gp Princepales: Hobgoblin Ftr5; CR5; Medium-sized Humanoid; HD 5d10+15 (hp 45); Init +3 (+1 Dex, +2 Hob); Spd 30; AC 20 (+2 Dex, +8 armor); BAB+5; Atk Gladius +10 (1d6+5 19-20/x2); SA --; SQ Darkvision 60', Favored Enemy Goblins; AL LE; SV Fort +7, Ref +3, Will +4; Str 14+2, Dex 13+1, Con 16+3, Int 10, Wis 12+1, Cha 08-1; Feats: Band of Brothers, Weapon Focus (Gladius), Power Attack, Cleave, Wpn Specialization (gladius), Combat Reflexes Skills: Sense Motive +1, Intimidate +1, Craft (Weapons) +2 (racial); Climb +10, Jump +10 Possessions: MW Lorica Segmentata, Sputum +1, Gladius +1, Tanglefoot Bag, Alchemist Fire, Smoke Stick x2, Potion CMW x2 NOTE: Using BoB Feat is a Std action, giving new ac and atks as follow: AC 22, Gladius +5 Atk; if one adjacent, AC23/+8Atk; if two adjacent AC24/+10Atk; adjacent users must have BoB Feat to benefit adjacent allies 50gp [/QUOTE]
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