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Encouraging Elven Player Characters
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<blockquote data-quote="Snowy" data-source="post: 3143178" data-attributes="member: 20465"><p>I'm currently running an all elf campaign.</p><p></p><p>I set out a fairly specific game world.</p><p></p><p>From a small village in a forest, no money based economy, communal lifestyle. Set a pantheon of 3 gods (6 aspects) nature and ancestor revering.</p><p></p><p>So far we've had a lot of drumming shamanistic stuff, ritually eating of strong animals that they have killed and lots of flipping out and killing people because they have trespassed on their lands or done something insulting. They also have been big on making allies with other tribes (sometimes after some killing, sometimes after some scouting) they didn't want to pick a fight with the mountain cave dwelling minotaur tribe for some reason.</p><p></p><p>A whole bunch of people with positive dex and longbows is damn effective.</p><p></p><p>If you want to know more, let me know and I'll try and write it down consistently. I've tried to play up the traits I like and encourage them to, very in touch with nature (but tooth and claw as well as herbs and trees), very fast moving, stealthy woodland scouts and very good at murderinating things from a distance whenever they can.</p></blockquote><p></p>
[QUOTE="Snowy, post: 3143178, member: 20465"] I'm currently running an all elf campaign. I set out a fairly specific game world. From a small village in a forest, no money based economy, communal lifestyle. Set a pantheon of 3 gods (6 aspects) nature and ancestor revering. So far we've had a lot of drumming shamanistic stuff, ritually eating of strong animals that they have killed and lots of flipping out and killing people because they have trespassed on their lands or done something insulting. They also have been big on making allies with other tribes (sometimes after some killing, sometimes after some scouting) they didn't want to pick a fight with the mountain cave dwelling minotaur tribe for some reason. A whole bunch of people with positive dex and longbows is damn effective. If you want to know more, let me know and I'll try and write it down consistently. I've tried to play up the traits I like and encourage them to, very in touch with nature (but tooth and claw as well as herbs and trees), very fast moving, stealthy woodland scouts and very good at murderinating things from a distance whenever they can. [/QUOTE]
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