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General Tabletop Discussion
*Pathfinder & Starfinder
Encouraging Light/no Armor
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<blockquote data-quote="mmu1" data-source="post: 869030" data-attributes="member: 319"><p>My personal favorite for discouraging armor is going to the Star Wars Wound Point / Vitality Point / Damage Reduction model, where DR only applies to damage to your Wound Points (since VP loss represents attacks that didn't actually hit you). This makes armor vital for mooks (all they have is Wound Points) and next to worthless for heroes.</p><p></p><p>Of course, that requires a massive revision of the game, so just going to a class-based Defense bonus a la WoT is probably the simplest mechanical solution. Under that system, the only people to wear <em>any</em> armor will probably be Fighters, because they have a special ability letting them stack their Defense Bonus and Armor Bonus (but their Defense Bonus is the lowest of any class, so it works fine).</p><p></p><p>Another thing you can always do is just eliminate armor types and proficiencies that don't fit into the kind of campaign you want to run - there's nothing wrong with saying that your world has a Reneissance rather than Medieval feel, and that Full Plate, Banded Mail, etc. simply aren't used.</p></blockquote><p></p>
[QUOTE="mmu1, post: 869030, member: 319"] My personal favorite for discouraging armor is going to the Star Wars Wound Point / Vitality Point / Damage Reduction model, where DR only applies to damage to your Wound Points (since VP loss represents attacks that didn't actually hit you). This makes armor vital for mooks (all they have is Wound Points) and next to worthless for heroes. Of course, that requires a massive revision of the game, so just going to a class-based Defense bonus a la WoT is probably the simplest mechanical solution. Under that system, the only people to wear [i]any[/i] armor will probably be Fighters, because they have a special ability letting them stack their Defense Bonus and Armor Bonus (but their Defense Bonus is the lowest of any class, so it works fine). Another thing you can always do is just eliminate armor types and proficiencies that don't fit into the kind of campaign you want to run - there's nothing wrong with saying that your world has a Reneissance rather than Medieval feel, and that Full Plate, Banded Mail, etc. simply aren't used. [/QUOTE]
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Encouraging Light/no Armor
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