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General Tabletop Discussion
*Pathfinder & Starfinder
Encouraging Light/no Armor
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<blockquote data-quote="Spatzimaus" data-source="post: 869683" data-attributes="member: 3051"><p>The big problem here, IMO, is that the only real advantage Banded/Splint has over Full Plate is price. Anyone who cares about Armor Check Penalty or Arcane Failure wouldn't be wearing heavy armor anyway. And, that 1300gp becomes negligible when you're talking about magical armors with 100,000gp in enchantments.</p><p></p><p>Now, I've mentioned before that I created a Materials system based on old 2E rules, where each material gives mundane bonuses that stack with the magical ones, and where the cost of the item is multiplied by a constant. Now, that 200 vs 1500 gp price difference becomes a lot more significant when you multiply everything by 50 for Dragonscale.</p><p>But, that's obviously a very large set of house rules. Under the core rules, there's just no real reason to use anything other than Breastplate, Full Plate, Chain Shirt, or Studded Leather, at least in my experience.</p></blockquote><p></p>
[QUOTE="Spatzimaus, post: 869683, member: 3051"] The big problem here, IMO, is that the only real advantage Banded/Splint has over Full Plate is price. Anyone who cares about Armor Check Penalty or Arcane Failure wouldn't be wearing heavy armor anyway. And, that 1300gp becomes negligible when you're talking about magical armors with 100,000gp in enchantments. Now, I've mentioned before that I created a Materials system based on old 2E rules, where each material gives mundane bonuses that stack with the magical ones, and where the cost of the item is multiplied by a constant. Now, that 200 vs 1500 gp price difference becomes a lot more significant when you multiply everything by 50 for Dragonscale. But, that's obviously a very large set of house rules. Under the core rules, there's just no real reason to use anything other than Breastplate, Full Plate, Chain Shirt, or Studded Leather, at least in my experience. [/QUOTE]
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Encouraging Light/no Armor
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