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General Tabletop Discussion
*Pathfinder & Starfinder
Encouraging PC depth and group cohesion
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<blockquote data-quote="shadzar" data-source="post: 5455545" data-attributes="member: 6667746"><p>Only every so often will a gorup of random people be chosen for a task. More people working together and knowing each otehrs strengths and weakneses and working around them will get more work as a team.</p><p></p><p>Make it harder for them to take part a players constantly die and the team doesn't work together because people will not recognize their strengths.</p><p></p><p>If they want to lie about their strengths as a party to an NPC, pull out the bluff checks and such to see if the NPC recognizes that these people are not really known to each other enough to work together.</p><p></p><p>Might need a game before you start playing or so to pull this off. Couple of nights to get ready while you sort out the next big thing.</p><p></p><p>If they question why people are starting to not hire them or give them quests, whatever; just let an NPC tell them: You don't seem to know each other well and be interested in working together. We need people who are more together to perform this task.</p><p></p><p>If that doesn't work or explaining to them the number of new characters is becoming a problem for the game with party cohesion and such out of the game...then maybe they just have no interest in those things?</p></blockquote><p></p>
[QUOTE="shadzar, post: 5455545, member: 6667746"] Only every so often will a gorup of random people be chosen for a task. More people working together and knowing each otehrs strengths and weakneses and working around them will get more work as a team. Make it harder for them to take part a players constantly die and the team doesn't work together because people will not recognize their strengths. If they want to lie about their strengths as a party to an NPC, pull out the bluff checks and such to see if the NPC recognizes that these people are not really known to each other enough to work together. Might need a game before you start playing or so to pull this off. Couple of nights to get ready while you sort out the next big thing. If they question why people are starting to not hire them or give them quests, whatever; just let an NPC tell them: You don't seem to know each other well and be interested in working together. We need people who are more together to perform this task. If that doesn't work or explaining to them the number of new characters is becoming a problem for the game with party cohesion and such out of the game...then maybe they just have no interest in those things? [/QUOTE]
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