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Encumbrance, hunger, and less gold = more immersive roleplaying...?
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<blockquote data-quote="Phoenix8008" data-source="post: 1052482" data-attributes="member: 211"><p>I like the ideas presented so far in this thread and would like to use some of them myself in my next campaign. One additional thing I was considering (which would work well with the lifestyle upkeep costs on page 130 of the 3.5 DMG) is the possibility of making more time occur between each adventure. This gives more chances to drain the PC's of money over a longer period, and also keeps the weird time warp of 1st level-20th level in 8 months of game time from happening.</p><p></p><p>I was also considering making clerical magic weaker or more rare in order to inspire a more 'grittty' game world. That or I just forbid the party from having a PC cleric. That might be enough. Or just make the mages rule the land and have clerical magic outlawed...Hmmmm!</p><p></p><p>Anyway, those are my thoughts. Hope you don't mind if I print out this thread and keep these ideas so I can remember them by the time I start my next campaign. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Phoenix8008, post: 1052482, member: 211"] I like the ideas presented so far in this thread and would like to use some of them myself in my next campaign. One additional thing I was considering (which would work well with the lifestyle upkeep costs on page 130 of the 3.5 DMG) is the possibility of making more time occur between each adventure. This gives more chances to drain the PC's of money over a longer period, and also keeps the weird time warp of 1st level-20th level in 8 months of game time from happening. I was also considering making clerical magic weaker or more rare in order to inspire a more 'grittty' game world. That or I just forbid the party from having a PC cleric. That might be enough. Or just make the mages rule the land and have clerical magic outlawed...Hmmmm! Anyway, those are my thoughts. Hope you don't mind if I print out this thread and keep these ideas so I can remember them by the time I start my next campaign. :D [/QUOTE]
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Encumbrance, hunger, and less gold = more immersive roleplaying...?
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