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Encumbrance rule, do you use it?
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<blockquote data-quote="evilbob" data-source="post: 6572557" data-attributes="member: 9789"><p>Ha, didn't expect that poor wording to catch so much attention! Yes, from what I wrote that doesn't make sense, but in this case the players were specifically immersed in the situation in the game - in their characters, who are all basically nobles, and in the situation, where someone had recently escaped - to even think about something as lowly as looting a corpse of a common soldier. Which was both extremely in-character and different from 3.5-era games, where each piece of equipment was specifically detailed on every enemy NPC so that you could arrive at the enemy NPC's stats, and since it was relatively valuable for quite a long while they stripped every corpse and basically carted around tons of junk weapons and armor just to sell.</p><p></p><p>I also found that 4.0 caused less looting of worthless stuff, for pretty much the same reason: equipment isn't specific to the enemy's stats, so there's less emphasis, and you sort of end up ignoring it (other than specific magical items of course). Finding an enemy knight wearing plate mail would still be a big deal in any game, but in 5.0 knights are more likely wearing splint mail or something worse than what you already have, and dragging all that stuff back to town to sell is less useful because there's not as much to buy.</p></blockquote><p></p>
[QUOTE="evilbob, post: 6572557, member: 9789"] Ha, didn't expect that poor wording to catch so much attention! Yes, from what I wrote that doesn't make sense, but in this case the players were specifically immersed in the situation in the game - in their characters, who are all basically nobles, and in the situation, where someone had recently escaped - to even think about something as lowly as looting a corpse of a common soldier. Which was both extremely in-character and different from 3.5-era games, where each piece of equipment was specifically detailed on every enemy NPC so that you could arrive at the enemy NPC's stats, and since it was relatively valuable for quite a long while they stripped every corpse and basically carted around tons of junk weapons and armor just to sell. I also found that 4.0 caused less looting of worthless stuff, for pretty much the same reason: equipment isn't specific to the enemy's stats, so there's less emphasis, and you sort of end up ignoring it (other than specific magical items of course). Finding an enemy knight wearing plate mail would still be a big deal in any game, but in 5.0 knights are more likely wearing splint mail or something worse than what you already have, and dragging all that stuff back to town to sell is less useful because there's not as much to buy. [/QUOTE]
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Encumbrance rule, do you use it?
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