Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Ending at level 21...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lord Zardoz" data-source="post: 4169485" data-attributes="member: 704"><p>By a general consensus definition, Epic has basically the point at which your characters become living gods, and possibly able to take true gods in combat. That kind of game is pretty hard to keep going from a narrative standpoint, since there are very few fantasy tropes that can hold up plot wise.</p><p></p><p>Lets say the DM has a great idea for an undead cult worshipping some secretive and ancient demigod who has a standard issue evil plan. It is pretty easy to make this cult seem impressive and powerful for lower level play. It is more difficult when the players stand a reasonable chance of discovering the location of that deity, plane shifting over, and handing his ass to him when one of your players manages to remember some throw away plot element you mentioned back in the heroic tier about the location of a suitably powerful artifact. It also drives some DM's nuts when within the framework of the rules he is playing under, hunting down an evil demi-god and killing it is a perfectly reasonable course of action.</p><p></p><p>The result: What was meant to give the DM about 10 or so games of intrigue and mystery oriented gameplay ends up being distilled down to 1 game of intrigue and gameplay and 1 game of kicking down the door and killing the DM's poor defenseless plot device.</p><p></p><p>There is nothing wrong with this course of action for the DM though. And the great upshot is that for DM's who have been yearning for that kind of game, it should be mechanically stable enough to make running it a reasonable proposition.</p><p></p><p>END COMMUNICATION</p></blockquote><p></p>
[QUOTE="Lord Zardoz, post: 4169485, member: 704"] By a general consensus definition, Epic has basically the point at which your characters become living gods, and possibly able to take true gods in combat. That kind of game is pretty hard to keep going from a narrative standpoint, since there are very few fantasy tropes that can hold up plot wise. Lets say the DM has a great idea for an undead cult worshipping some secretive and ancient demigod who has a standard issue evil plan. It is pretty easy to make this cult seem impressive and powerful for lower level play. It is more difficult when the players stand a reasonable chance of discovering the location of that deity, plane shifting over, and handing his ass to him when one of your players manages to remember some throw away plot element you mentioned back in the heroic tier about the location of a suitably powerful artifact. It also drives some DM's nuts when within the framework of the rules he is playing under, hunting down an evil demi-god and killing it is a perfectly reasonable course of action. The result: What was meant to give the DM about 10 or so games of intrigue and mystery oriented gameplay ends up being distilled down to 1 game of intrigue and gameplay and 1 game of kicking down the door and killing the DM's poor defenseless plot device. There is nothing wrong with this course of action for the DM though. And the great upshot is that for DM's who have been yearning for that kind of game, it should be mechanically stable enough to make running it a reasonable proposition. END COMMUNICATION [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Ending at level 21...
Top