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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Ending Combat Diplomatically?
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<blockquote data-quote="Lord Pendragon" data-source="post: 1039525" data-attributes="member: 707"><p>So what's the difference between telling you it won't work, and assigning it a DC of 300 and letting you roll? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>Although I could see it happening in certain very specific circumstances (wronged laborer attacks his former boss, you--the boss' bodyguard--step in to convince the guy that he's going about it the wrong way, etc. etc.) I don't really think you can Diplomacy your way out of combat very often. The NPC Attitude charts are for NPCs who don't know you, and who meet you in the course of normal activity...at a tavern or the blacksmith's, etc. etc. Those people don't have any real reason to want to do you harm usually, so if you're diplomatic enough, you can warm them up to you, make friends, etc. But if you're in combat, your enemy has already decided that you need to die, and to risk their own lives accomplishing the task. Getting them to change their mind at that point would require massive, massive penalties to your Diplomacy check.</p><p></p><p>The synergies do stack, because they all provide a +2 bonus, unnamed as others have already noted. I have a 5th-level bard with a +17 Diplomacy whom I'm looking forward to playing soon. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Even though I don't think he'll be ending many fights with Diplomacy, it is nice that pretty much any Indifferent NPC he meets is automatically Friendly even before a die roll. Here's to many happy discounts at the mage's laboratory. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Lord Pendragon, post: 1039525, member: 707"] So what's the difference between telling you it won't work, and assigning it a DC of 300 and letting you roll? :p Although I could see it happening in certain very specific circumstances (wronged laborer attacks his former boss, you--the boss' bodyguard--step in to convince the guy that he's going about it the wrong way, etc. etc.) I don't really think you can Diplomacy your way out of combat very often. The NPC Attitude charts are for NPCs who don't know you, and who meet you in the course of normal activity...at a tavern or the blacksmith's, etc. etc. Those people don't have any real reason to want to do you harm usually, so if you're diplomatic enough, you can warm them up to you, make friends, etc. But if you're in combat, your enemy has already decided that you need to die, and to risk their own lives accomplishing the task. Getting them to change their mind at that point would require massive, massive penalties to your Diplomacy check. The synergies do stack, because they all provide a +2 bonus, unnamed as others have already noted. I have a 5th-level bard with a +17 Diplomacy whom I'm looking forward to playing soon. :D Even though I don't think he'll be ending many fights with Diplomacy, it is nice that pretty much any Indifferent NPC he meets is automatically Friendly even before a die roll. Here's to many happy discounts at the mage's laboratory. :D [/QUOTE]
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Ending Combat Diplomatically?
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