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<blockquote data-quote="Errandir" data-source="post: 4449677" data-attributes="member: 76265"><p>Ries Moinnael</p><p>Half-Elven Ranger</p><p> </p><p> Age – 21</p><p> Height – 5’10’’</p><p> Weight – 105 lbs</p><p></p><p>Attributes:</p><p> Strength - 14 </p><p>Dexterity - 16 </p><p>Constitution - 12 </p><p>Intelligence - 14</p><p>Wisdom - 10</p><p>Charisma - 10</p><p></p><p>Skills:</p><p> Weaponsmithing – 4</p><p>Armorsmithing - 4</p><p> Heal – 4</p><p> Move Silently – 4</p><p>Listen - 4</p><p>Spot - 4</p><p>Wilderness Lore - 4</p><p>Hide - 4</p><p> </p><p>Feats:</p><p> Weapon Finesse (rapier), track</p><p> </p><p>Gear: </p><p> Rapier (1d6, 18-20 x2), and five throwing daggers (1d6, 19-20 x2, with a 10 foot range – they were inexpensive, so I got a bunch; the extras can be kept in his pack). </p><p> Chain shirt (armor bonus +4, armor check -2, max dex bonus +4) – the listed price on SRD is 100 gp, but it said later it was doubled for medium sized characters, which seems a bit odd.</p><p> Backpack, flint and steel, a waterskin, decent traveling clothes, masterwork weaponsmithing tools, bedroll. And, just for kicks, a wooden flute and a carved wooden unicorn for Ehlonna.</p><p></p><p>Total weight: 52 lbs</p><p> </p><p> I thought that seemed a bit much gear for a level 1 character (especially the masterwork crafting tools and the chain shirt), but it all comes to 192 gp (counting the chain shirt as 200), well under my assigned 260, and I can’t think of much else to get (nothing I need, anyways). Do I keep the rest of the money, or is it just for selecting items?</p><p></p><p>----------------------------------------------------------</p><p></p><p>All right, this is what I got the second time, and I think it's feasible. I realize why you suggested more Constitution, but it didn't really fit with the idea of the character I was making (even if the intelligence isn't as useful). Actually, I usually start with an idea of the character as a person, and then build up the fighting skills from there - it doesn't always make great builds, but the characters are usually more interesting.</p><p></p><p> I think I still need to total up the weight of the pack, so I'll do that in a minute. Please point out anything else I'm missing or have screwed up (I didn't look too closely at how the ranger class affected things, so I should do that too).</p></blockquote><p></p>
[QUOTE="Errandir, post: 4449677, member: 76265"] Ries Moinnael Half-Elven Ranger Age – 21 Height – 5’10’’ Weight – 105 lbs Attributes: Strength - 14 Dexterity - 16 Constitution - 12 Intelligence - 14 Wisdom - 10 Charisma - 10 Skills: Weaponsmithing – 4 Armorsmithing - 4 Heal – 4 Move Silently – 4 Listen - 4 Spot - 4 Wilderness Lore - 4 Hide - 4 Feats: Weapon Finesse (rapier), track Gear: Rapier (1d6, 18-20 x2), and five throwing daggers (1d6, 19-20 x2, with a 10 foot range – they were inexpensive, so I got a bunch; the extras can be kept in his pack). Chain shirt (armor bonus +4, armor check -2, max dex bonus +4) – the listed price on SRD is 100 gp, but it said later it was doubled for medium sized characters, which seems a bit odd. Backpack, flint and steel, a waterskin, decent traveling clothes, masterwork weaponsmithing tools, bedroll. And, just for kicks, a wooden flute and a carved wooden unicorn for Ehlonna. Total weight: 52 lbs I thought that seemed a bit much gear for a level 1 character (especially the masterwork crafting tools and the chain shirt), but it all comes to 192 gp (counting the chain shirt as 200), well under my assigned 260, and I can’t think of much else to get (nothing I need, anyways). Do I keep the rest of the money, or is it just for selecting items? ---------------------------------------------------------- All right, this is what I got the second time, and I think it's feasible. I realize why you suggested more Constitution, but it didn't really fit with the idea of the character I was making (even if the intelligence isn't as useful). Actually, I usually start with an idea of the character as a person, and then build up the fighting skills from there - it doesn't always make great builds, but the characters are usually more interesting. I think I still need to total up the weight of the pack, so I'll do that in a minute. Please point out anything else I'm missing or have screwed up (I didn't look too closely at how the ranger class affected things, so I should do that too). [/QUOTE]
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