Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Endur's Expedition to Castle Ravenloft
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Endur" data-source="post: 3325300" data-attributes="member: 3346"><p>Cyrus responds to Dareios that the stables are around the castle to the left. </p><p></p><p>The castle has three great towers that go up several hundred feet above the fortress. </p><p></p><p><img src="http://www.wizards.com/dnd/images/Ravenloft_Maps/100593.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><img src="http://www.wizards.com/dnd/images/Ravenloft_Maps/100592.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>The construction of the castle appears to be of the finest quality. The interior walls appear quite solid, plaster covering the masonry. Someone built this ancient fortress to last. The flagstone floors are smooth and level. The ceilings are nearly thirty feet above the party. The doors appear solid and in good working condition.</p><p></p><p>The small entry chamber is illuminated by flickers of fire in the mouths of two coiled stone dragons that form an archway at the room's end. Their mouths direct the light in your direction, cloaking the room beyond in darkness. </p><p></p><p>Passing into the darkness beyond, the party enters a great hall. Cobwebs hang from dustcovered columns. Stone gargoyles squat motionlessly on the edge of a balcony circling some 20 feet above the floor. Cracked and faded frescoes adorn the domed ceiling, nearly obliterated by centuries of decay. </p><p></p><p>The ceiling is a great dome, curving up to the level of the balcony above, some 40 feet at the highest point.</p><p></p><p>Two great bronze doors stand closed opposite the arched entry. To the left of the entry, a wide staircase climbs into darkness. A wide hallway extends to the right.</p><p></p><p>The sound of music comes from the right. The hallway to the right is draped in shadow. A pair of double doors are on the right, slighly ajar, from which the music is coming. Across from the double doors is a narrow passage way that leads to a spiral staircase. In an alcove is a suit of full plate (of at least masterwork quality) posed with a halberd in one hand.</p></blockquote><p></p>
[QUOTE="Endur, post: 3325300, member: 3346"] Cyrus responds to Dareios that the stables are around the castle to the left. The castle has three great towers that go up several hundred feet above the fortress. [img]http://www.wizards.com/dnd/images/Ravenloft_Maps/100593.jpg[/img] [img]http://www.wizards.com/dnd/images/Ravenloft_Maps/100592.jpg[/img] The construction of the castle appears to be of the finest quality. The interior walls appear quite solid, plaster covering the masonry. Someone built this ancient fortress to last. The flagstone floors are smooth and level. The ceilings are nearly thirty feet above the party. The doors appear solid and in good working condition. The small entry chamber is illuminated by flickers of fire in the mouths of two coiled stone dragons that form an archway at the room's end. Their mouths direct the light in your direction, cloaking the room beyond in darkness. Passing into the darkness beyond, the party enters a great hall. Cobwebs hang from dustcovered columns. Stone gargoyles squat motionlessly on the edge of a balcony circling some 20 feet above the floor. Cracked and faded frescoes adorn the domed ceiling, nearly obliterated by centuries of decay. The ceiling is a great dome, curving up to the level of the balcony above, some 40 feet at the highest point. Two great bronze doors stand closed opposite the arched entry. To the left of the entry, a wide staircase climbs into darkness. A wide hallway extends to the right. The sound of music comes from the right. The hallway to the right is draped in shadow. A pair of double doors are on the right, slighly ajar, from which the music is coming. Across from the double doors is a narrow passage way that leads to a spiral staircase. In an alcove is a suit of full plate (of at least masterwork quality) posed with a halberd in one hand. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Endur's Expedition to Castle Ravenloft
Top