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<blockquote data-quote="Killer Shrike" data-source="post: 2008526" data-attributes="member: 1829"><p>Summary: </p><p></p><p>If this had come out about a year ago when 3e was new I might have found more use for it as a stop gap when first starting to play under 3e, but I have long since designed dozens of Templates and a large 3-ring binder of NPCs as needed. It also would have provided some offical basis of comparison for higher level characters other than the DMG NPC charts.</p><p></p><p></p><p>In short, neophyte DMs might get a lot of benefit from this until thier training wheels come off, but more experienced DMs can safely give it a miss without losing out on anything IMO.</p><p></p><p><hr></p><p></p><p>Discourse:</p><p></p><p>This product is solid but uninteresting IMO. For some reason it just fails to reach out and grab my attention as a useful product. </p><p></p><p>Organizationally, I found the book scattered. Rather than organizing this product as a standard book, I think it would have been a lot more useful as a folio.</p><p></p><p>Unlike the previous Rogues Gallery of 2e, which was extremely friendly to picking and choosing specific NPCs for actual use in a session thanx to being printed on looseleaf with 1 NPC to a page, this product is extremely cramped and unfreindly to on-the-fly or selective use. </p><p></p><p></p><p>As far as content, none of it really grabs my eye and screams READ ME! USE ME!</p><p></p><p>Also, the adventuring companies which compose one of the 5 chapters feel like bad themed supervillain groups from old-school comix like the Nightshift (from Moon Knight) or the U-Foes (from the Incredible Hulk). More archetypical groups closer to an actual PC adventuring group would likely have seen more use.</p><p></p><p>The idea of generic NPCs would have been more useful if taken farther and applied in a more race-independant fashion as basic stat & level template combinable with basic race templates for the PC races and most common humanoids. Thus a Dwarf template could be combined with an Elite Gaurd template to yield a Dwarven Elite Gaurd.</p><p></p><p>As far as appearance, the primary illustrator for this book is D. Cramer, whose work I personally do not care for, which doesnt help raise my estimate of the book. Otherwise, the book feels very cramped together. If the book cost $10 I'd let that slide but a $15 I would prefer a little less text-smooshing.</p></blockquote><p></p>
[QUOTE="Killer Shrike, post: 2008526, member: 1829"] Summary: If this had come out about a year ago when 3e was new I might have found more use for it as a stop gap when first starting to play under 3e, but I have long since designed dozens of Templates and a large 3-ring binder of NPCs as needed. It also would have provided some offical basis of comparison for higher level characters other than the DMG NPC charts. In short, neophyte DMs might get a lot of benefit from this until thier training wheels come off, but more experienced DMs can safely give it a miss without losing out on anything IMO. <hr> Discourse: This product is solid but uninteresting IMO. For some reason it just fails to reach out and grab my attention as a useful product. Organizationally, I found the book scattered. Rather than organizing this product as a standard book, I think it would have been a lot more useful as a folio. Unlike the previous Rogues Gallery of 2e, which was extremely friendly to picking and choosing specific NPCs for actual use in a session thanx to being printed on looseleaf with 1 NPC to a page, this product is extremely cramped and unfreindly to on-the-fly or selective use. As far as content, none of it really grabs my eye and screams READ ME! USE ME! Also, the adventuring companies which compose one of the 5 chapters feel like bad themed supervillain groups from old-school comix like the Nightshift (from Moon Knight) or the U-Foes (from the Incredible Hulk). More archetypical groups closer to an actual PC adventuring group would likely have seen more use. The idea of generic NPCs would have been more useful if taken farther and applied in a more race-independant fashion as basic stat & level template combinable with basic race templates for the PC races and most common humanoids. Thus a Dwarf template could be combined with an Elite Gaurd template to yield a Dwarven Elite Gaurd. As far as appearance, the primary illustrator for this book is D. Cramer, whose work I personally do not care for, which doesnt help raise my estimate of the book. Otherwise, the book feels very cramped together. If the book cost $10 I'd let that slide but a $15 I would prefer a little less text-smooshing. [/QUOTE]
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