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enemies cheating?
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<blockquote data-quote="dark666105" data-source="post: 4392795" data-attributes="member: 69750"><p>ok i noticed this here and there in the monster manual and a lot more in the ecology of the dragonborn thing dragon put out.</p><p>enemies dont come with items they should with.</p><p>the fullblade on the dragonborn commandant should be a +2 fullblade given that his melee basic attack gets a +13, thats +8 from str mod + 1/2 level and +3 from the fullblade's proficiency (cant imagine a weap with a +4 proficiency bonus) so that leaves a phantom +2 which i could only see being from the enhancement bonus on the blade. yet he doesnt drop a +2 fullblade.</p><p>also his dragonsbreath has an unexplained +2</p><p>he gets +12 which broken down is +2 from the heroic tier basic bonus to it, +8 cause he chose str for it and 1/2 level.</p><p>where is THAT +2 coming from, ok so some of it can be attributed to him being a leader. but then we turn to the dragonborn elementalist, who is a regular enemy.</p><p>his melee basic attack has a +12. +6 from str + 1/2 level, +2 from the quarterstaff proficiency bonus, and a phantom +4 which must be the enhancement bonus on the staff. now aside from him not dropping a +4 quarterstaff, the +4 quarterstaff is a lvl 16 weapon, 8 LEVELS ABOVE HIM, i can see 4, MAYBE 6 levels but a weapon 8 levels above a person is definitly overpowered.</p><p>also lets look at his dragonbreath, it gets a +11 bonus, +2 basic, since it can only be from str con or dex lets pick his highest str, so str + 1/2 level is +6 so that comes to +8, again we have a phantom +3 this time for a run of the mill non special enemy.</p><p>im all for them being stronger for having abilities and whatnot not available to players but could they at least make the math work out properly?</p></blockquote><p></p>
[QUOTE="dark666105, post: 4392795, member: 69750"] ok i noticed this here and there in the monster manual and a lot more in the ecology of the dragonborn thing dragon put out. enemies dont come with items they should with. the fullblade on the dragonborn commandant should be a +2 fullblade given that his melee basic attack gets a +13, thats +8 from str mod + 1/2 level and +3 from the fullblade's proficiency (cant imagine a weap with a +4 proficiency bonus) so that leaves a phantom +2 which i could only see being from the enhancement bonus on the blade. yet he doesnt drop a +2 fullblade. also his dragonsbreath has an unexplained +2 he gets +12 which broken down is +2 from the heroic tier basic bonus to it, +8 cause he chose str for it and 1/2 level. where is THAT +2 coming from, ok so some of it can be attributed to him being a leader. but then we turn to the dragonborn elementalist, who is a regular enemy. his melee basic attack has a +12. +6 from str + 1/2 level, +2 from the quarterstaff proficiency bonus, and a phantom +4 which must be the enhancement bonus on the staff. now aside from him not dropping a +4 quarterstaff, the +4 quarterstaff is a lvl 16 weapon, 8 LEVELS ABOVE HIM, i can see 4, MAYBE 6 levels but a weapon 8 levels above a person is definitly overpowered. also lets look at his dragonbreath, it gets a +11 bonus, +2 basic, since it can only be from str con or dex lets pick his highest str, so str + 1/2 level is +6 so that comes to +8, again we have a phantom +3 this time for a run of the mill non special enemy. im all for them being stronger for having abilities and whatnot not available to players but could they at least make the math work out properly? [/QUOTE]
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