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General Tabletop Discussion
*Dungeons & Dragons
Enemies should only attack when they have advantage (and other quick tips)
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<blockquote data-quote="GMforPowergamers" data-source="post: 8685886" data-attributes="member: 67338"><p>that isn't how it works though.</p><p></p><p>round 1 I generate advantage for round 2</p><p>round 2 I roll 2 attack rolls and take the better.</p><p>compaired to </p><p>over 2 rounds I make 2 attack rolls and both can either hit or miss...</p><p></p><p>assuming the same 2 d20 rolls the 2nd is ALWAYS better. </p><p></p><p>both rolls can hit, both rolls can miss one can hit and one miss... but in scenero 1 no matter what even if you drop 2 20's you can only hit once...</p><p></p><p>and as we saw the advantage he is generating (pushing prone) isn't even going to last</p><p></p><p>again I agree doing interesting things and giving interesting things is best... but not playing the monsters stupid constantly pushing targets prone to no effect</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 8685886, member: 67338"] that isn't how it works though. round 1 I generate advantage for round 2 round 2 I roll 2 attack rolls and take the better. compaired to over 2 rounds I make 2 attack rolls and both can either hit or miss... assuming the same 2 d20 rolls the 2nd is ALWAYS better. both rolls can hit, both rolls can miss one can hit and one miss... but in scenero 1 no matter what even if you drop 2 20's you can only hit once... and as we saw the advantage he is generating (pushing prone) isn't even going to last again I agree doing interesting things and giving interesting things is best... but not playing the monsters stupid constantly pushing targets prone to no effect [/QUOTE]
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Enemies should only attack when they have advantage (and other quick tips)
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