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Enemy Among Us (DM: Stringbean2142, Judge: TwoHeadsBarking)
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<blockquote data-quote="CaBaNa" data-source="post: 4935597" data-attributes="member: 82643"><p>Veruzak, with almost mystical speed, strides from the tavern, and into casting distance of his enemies. Pulling out a deep orchid colored orb while he moves, the eladrin takes a battle position, <span style="color: magenta">Good initiative Bell, now bring the follow through.</span></p><p> </p><p>Slithering into his enemies minds, he begins blocking the mental passages allowing for freedom of movement, and fills his enemies with a compulsion to lay down, and die.</p><p> </p><p>As he occupies the mental facilities of each, Veruzak roots for clues as to what the sparks are, and who "she" is... </p><p> </p><p>Simultaneously launching a physical assault along with the mental, the air around his enemies explodes, the area becoming a small inferno for a short period of time.</p><p> </p><p>During the motion his hood has dropped, revealing pulsing glowing runic tattoos. The purple ink, highlighted cruel magenta orbs, Veruzak's eyes narrowed. A demonic smile spread across the sadistic wizards face, his consciousness, holding his enemies physically, control, sweet control! Ah it had been years since he had last directly exerted his will over a living opponent. </p><p> </p><p>A fit of laughter erupts as Veruzak gets lost in revelry at practicing again, <span style="color: magenta">Ya HA hee hee EEE Ha HA Ya, *cough* *COUGH* *HACK* *cough* </span><span style="color: white">The laughing ends abruptly as abused lungs punish excess mirth.</span></p><p> </p><p> </p><p>[sblock=OOC]</p><p> </p><p>Move, out of tavern, into a position to get the fewest penalties to attack, and be within 10 of F9.</p><p> </p><p>Minor draw Orb</p><p> </p><p>Standard Horrid whispers, enlarged, area burst 2 centered on F9, (IC is down) <strong>Attack:</strong> +5 vs. Will <strong>Hit:</strong> 1d6+3 (enlarged) psychic damage and the target is slowed and takes a -2 penalty to attack rolls (save ends both).</p><p>(Aftereffect) target saves vs -2 and slowed, I knock the target prone.</p><p><strong>Miss:</strong> The target is slowed and takes -2 penalty to attack rolls until the end of my next turn. </p><p>(If this hits Rayn, Veruzak will use Orb of Imposition to give him -2 to saves vs slowed and -2 penalty attack rolls, If this does not hit Rayn, Veruzak will use Orb of Imposition on a melee enemy that is hit)</p><p> </p><p> </p><p>AP Scorching burst, enlarged, area burst 2 centered on F9, <strong>Attack:</strong> +5 vs. Reflex <strong>Hit:</strong> 1d6+3 (enlarged) fire damage</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="CaBaNa, post: 4935597, member: 82643"] Veruzak, with almost mystical speed, strides from the tavern, and into casting distance of his enemies. Pulling out a deep orchid colored orb while he moves, the eladrin takes a battle position, [COLOR=magenta]Good initiative Bell, now bring the follow through.[/COLOR] Slithering into his enemies minds, he begins blocking the mental passages allowing for freedom of movement, and fills his enemies with a compulsion to lay down, and die. As he occupies the mental facilities of each, Veruzak roots for clues as to what the sparks are, and who "she" is... Simultaneously launching a physical assault along with the mental, the air around his enemies explodes, the area becoming a small inferno for a short period of time. During the motion his hood has dropped, revealing pulsing glowing runic tattoos. The purple ink, highlighted cruel magenta orbs, Veruzak's eyes narrowed. A demonic smile spread across the sadistic wizards face, his consciousness, holding his enemies physically, control, sweet control! Ah it had been years since he had last directly exerted his will over a living opponent. A fit of laughter erupts as Veruzak gets lost in revelry at practicing again, [COLOR=magenta]Ya HA hee hee EEE Ha HA Ya, *cough* *COUGH* *HACK* *cough* [/COLOR][COLOR=white]The laughing ends abruptly as abused lungs punish excess mirth.[/COLOR] [sblock=OOC] Move, out of tavern, into a position to get the fewest penalties to attack, and be within 10 of F9. Minor draw Orb Standard Horrid whispers, enlarged, area burst 2 centered on F9, (IC is down) [B]Attack:[/B] +5 vs. Will [B]Hit:[/B] 1d6+3 (enlarged) psychic damage and the target is slowed and takes a -2 penalty to attack rolls (save ends both). (Aftereffect) target saves vs -2 and slowed, I knock the target prone. [B]Miss:[/B] The target is slowed and takes -2 penalty to attack rolls until the end of my next turn. (If this hits Rayn, Veruzak will use Orb of Imposition to give him -2 to saves vs slowed and -2 penalty attack rolls, If this does not hit Rayn, Veruzak will use Orb of Imposition on a melee enemy that is hit) AP Scorching burst, enlarged, area burst 2 centered on F9, [B]Attack:[/B] +5 vs. Reflex [B]Hit:[/B] 1d6+3 (enlarged) fire damage [/sblock] [/QUOTE]
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