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Enemy Among Us (DM: Stringbean2142, Judge: TwoHeadsBarking)
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<blockquote data-quote="skotothalamos" data-source="post: 4988924" data-attributes="member: 83398"><p>Catein strides back into the middle of the group, focusing its attention on the hound next to Atlas. <span style="color: DimGray">"Back to whatever foul place spawned you!" <span style="color: White">Its right hand extends toward the dog and a brilliant beam of light shoots towards it.</span></span></p><p><span style="color: DimGray"><span style="color: White"></span></span></p><p><span style="color: DimGray"><span style="color: White">[sblock=ooc]</span></span></p><p><span style="color: DimGray"><span style="color: White">lots of dice-rolling for you today. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></span></span></p><p><span style="color: DimGray"><span style="color: White">Move: Walk to M11</span></span></p><p><span style="color: DimGray"><span style="color: White">Standard: Avenging Light on Hound 24: +4 vs Fort(14); 1d10+4 damage.</span></span></p><p><span style="color: DimGray"><span style="color: White"></span></span></p><p><span style="color: DimGray"><span style="color: White"></span></span></p><p><span style="color: DimGray"><span style="color: White">If for some reason a seeker gets between me and Veruzak's zone and is within two squares of the zone and then hits me, I will Armor of Wrath it into the zone. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></span></span></p><p><span style="color: DimGray"><span style="color: White">[/sblock]</span></span></p><p><span style="color: DimGray"><span style="color: White"></span></span></p><p><span style="color: DimGray"><span style="color: White">[sblock=Bloodied Melee Guys]</span></span></p><p><span style="color: DimGray"><span style="color: White">While we're talking tactics, if you're in a slugfest with something and are bloodied and are thinking about healing on your turn, it may be worth waiting for me to shoot what you're fighting before you take your turn. Avenging Light does +3 damage to targets adjacent to my bloodied allies! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></span></span></p><p><span style="color: DimGray"><span style="color: White">[/sblock]</span></span></p><p><span style="color: DimGray"><span style="color: White"></span></span></p></blockquote><p></p>
[QUOTE="skotothalamos, post: 4988924, member: 83398"] Catein strides back into the middle of the group, focusing its attention on the hound next to Atlas. [COLOR=DimGray]"Back to whatever foul place spawned you!" [COLOR=White]Its right hand extends toward the dog and a brilliant beam of light shoots towards it. [sblock=ooc] lots of dice-rolling for you today. :) Move: Walk to M11 Standard: Avenging Light on Hound 24: +4 vs Fort(14); 1d10+4 damage. If for some reason a seeker gets between me and Veruzak's zone and is within two squares of the zone and then hits me, I will Armor of Wrath it into the zone. :) [/sblock] [sblock=Bloodied Melee Guys] While we're talking tactics, if you're in a slugfest with something and are bloodied and are thinking about healing on your turn, it may be worth waiting for me to shoot what you're fighting before you take your turn. Avenging Light does +3 damage to targets adjacent to my bloodied allies! :) [/sblock] [/COLOR][/COLOR] [/QUOTE]
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