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Enemy Among Us (DM: Stringbean2142, Judge: TwoHeadsBarking)
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<blockquote data-quote="TwoHeadsBarking" data-source="post: 5015910" data-attributes="member: 82251"><p>ooc: The map info has been updated. Check it out.</p><p></p><p>Between Catein's chains and Veruzak's thunder, one of the swarms is completely disperses, showering a portion of the room with tiny corpses.</p><p></p><p>The pod bulges out around the hand, but it doesn't burst.</p><p></p><p>[sblock=ooc]Not sure if I explained that well. It's like pushing down on a pillow, or a very tough, not very full water balloon.[/sblock]</p><p></p><p>Kendrick feels the grotesque creature attempt to continue its hold on him, but he is able to throw it off.</p><p></p><p>The giant spider strains against its chains as it steps forward and skewers Martelai.</p><p></p><p>The mage looks curiously at his eladrin counterpart.<span style="color: YellowGreen"> "I, I remem..."</span> he trails off as his gaze moves past Veruzak. He claps his hands together, creating an explosive blast behind the party. Atlas, Martelai, and Veruzak are all staggered by it, but Catein bears it easily. Any lingering trace of humanity in the mage seems to be gone.</p><p></p><p>The remaining swarm skitters over to Kendrick and engulfs him, biting with tiny pincers. The mercenary feels a paralytic agent spreading through his legs, greatly hindering his movement.</p><p></p><p>[sblock=Status]Initiative:</p><p>Bell (19/25)</p><p>Kendrick (27/31, immobilized)</p><p>Veruzak (8/20, <span style="color: Red">bloodied</span>, dazed (save ends))</p><p>Catein (21/27) </p><p>Broodlord (-15)</p><p>Hiveguard (-16, Cursed, slowed)</p><p>Mage (-4)</p><p>Swarm 97 (-2, marked by Kendrick)</p><p>Atlas (14/26, +2 to all defenses, dazed (save ends))</p><p>Martelai (9/28, <span style="color: Red">bloodied</span>, Concealed, dazed (save ends))</p><p></p><p>Veruzak hits the swarm and the mage, killing the former.</p><p></p><p>The Broodlord attempts to Dominate Kendrick again, but fails with a 10 vs Will.</p><p></p><p>Psychic Spikes fails to recharge, so the Hiveguard moves to G8 and attacks Martelai, and hits AC 18 for 12 damage.</p><p></p><p>The Mage casts Thunder Burst, an area burst 1 centered on E7. Hits Atlas with a 24, misses Catein with a 12, hits Veruzak with an 11, and hits Martelai with a 19. Those hit take 7 thunder damage and are dazed, save ends. Veruzak and Martelai are bloodied.</p><p></p><p>The remaining swarm shifts to G10 and attacks Kendrick and hits Reflex 14 for 4 damage. Kendrick is immobilized until the start of the swarm's next turn. The start of turn attacks will miss Kendrick but hit Bell for 10.[/sblock]</p><p></p><p>[sblock=Monster Info]Broodlord:</p><p>AC 18 | Fort 16 | Reflex 14 | Will 17</p><p>HP: 76. Resist 5 Psychic</p><p>MBA: None.</p><p>Mental Feedback: Any adjacent creature who hits the Broodlord with an attack takes 3 psychic damage.</p><p>Immobile: The Broodlord cannot move or be moved. Ever.</p><p></p><p>Hiveguard:</p><p>AC 15 | Fort 12 | Reflex 13 | Will 11</p><p>HP: 47</p><p>MBA: +6 vs AC, 1d10+2 damage.</p><p></p><p>Mage:</p><p>AC 17 | Fort 13 | Reflex 14 | Will 15</p><p>HP: 42</p><p>MBA: +4 vs AC, 1d8 damage.</p><p></p><p>Swarm:</p><p>AC 18 | Fort 14 | Reflex 15 | Will 12</p><p>HP: 37. Immune: Psychic. Half damage from melee and range attacks. Vulnerable 10 against close and area attacks</p><p>MBA: +6 vs Reflex, 1d8+3 damage, and the target is immobilized until the start of the swarm's next turn.</p><p>Swarm Aura: Any enemy who starts adjacent to the swarm is attacked with a MBA.[/sblock]</p><p></p><p>[sblock=Map Info]The disgusting ponds of goo have no effect. They are too shallow and not sticky enough to hinder you in any way. </p><p></p><p><em>However</em>, whenever you start your turn adjacent to a red wall (corners don't count) it makes an attack at +4 vs Will. On a hit, you are slowed and grant combat advantage until the end of your next turn.[/sblock]</p></blockquote><p></p>
[QUOTE="TwoHeadsBarking, post: 5015910, member: 82251"] ooc: The map info has been updated. Check it out. Between Catein's chains and Veruzak's thunder, one of the swarms is completely disperses, showering a portion of the room with tiny corpses. The pod bulges out around the hand, but it doesn't burst. [sblock=ooc]Not sure if I explained that well. It's like pushing down on a pillow, or a very tough, not very full water balloon.[/sblock] Kendrick feels the grotesque creature attempt to continue its hold on him, but he is able to throw it off. The giant spider strains against its chains as it steps forward and skewers Martelai. The mage looks curiously at his eladrin counterpart.[COLOR=YellowGreen] "I, I remem..."[/COLOR] he trails off as his gaze moves past Veruzak. He claps his hands together, creating an explosive blast behind the party. Atlas, Martelai, and Veruzak are all staggered by it, but Catein bears it easily. Any lingering trace of humanity in the mage seems to be gone. The remaining swarm skitters over to Kendrick and engulfs him, biting with tiny pincers. The mercenary feels a paralytic agent spreading through his legs, greatly hindering his movement. [sblock=Status]Initiative: Bell (19/25) Kendrick (27/31, immobilized) Veruzak (8/20, [COLOR=Red]bloodied[/COLOR], dazed (save ends)) Catein (21/27) Broodlord (-15) Hiveguard (-16, Cursed, slowed) Mage (-4) Swarm 97 (-2, marked by Kendrick) Atlas (14/26, +2 to all defenses, dazed (save ends)) Martelai (9/28, [COLOR=Red]bloodied[/COLOR], Concealed, dazed (save ends)) Veruzak hits the swarm and the mage, killing the former. The Broodlord attempts to Dominate Kendrick again, but fails with a 10 vs Will. Psychic Spikes fails to recharge, so the Hiveguard moves to G8 and attacks Martelai, and hits AC 18 for 12 damage. The Mage casts Thunder Burst, an area burst 1 centered on E7. Hits Atlas with a 24, misses Catein with a 12, hits Veruzak with an 11, and hits Martelai with a 19. Those hit take 7 thunder damage and are dazed, save ends. Veruzak and Martelai are bloodied. The remaining swarm shifts to G10 and attacks Kendrick and hits Reflex 14 for 4 damage. Kendrick is immobilized until the start of the swarm's next turn. The start of turn attacks will miss Kendrick but hit Bell for 10.[/sblock] [sblock=Monster Info]Broodlord: AC 18 | Fort 16 | Reflex 14 | Will 17 HP: 76. Resist 5 Psychic MBA: None. Mental Feedback: Any adjacent creature who hits the Broodlord with an attack takes 3 psychic damage. Immobile: The Broodlord cannot move or be moved. Ever. Hiveguard: AC 15 | Fort 12 | Reflex 13 | Will 11 HP: 47 MBA: +6 vs AC, 1d10+2 damage. Mage: AC 17 | Fort 13 | Reflex 14 | Will 15 HP: 42 MBA: +4 vs AC, 1d8 damage. Swarm: AC 18 | Fort 14 | Reflex 15 | Will 12 HP: 37. Immune: Psychic. Half damage from melee and range attacks. Vulnerable 10 against close and area attacks MBA: +6 vs Reflex, 1d8+3 damage, and the target is immobilized until the start of the swarm's next turn. Swarm Aura: Any enemy who starts adjacent to the swarm is attacked with a MBA.[/sblock] [sblock=Map Info]The disgusting ponds of goo have no effect. They are too shallow and not sticky enough to hinder you in any way. [I]However[/I], whenever you start your turn adjacent to a red wall (corners don't count) it makes an attack at +4 vs Will. On a hit, you are slowed and grant combat advantage until the end of your next turn.[/sblock] [/QUOTE]
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Enemy Among Us (DM: Stringbean2142, Judge: TwoHeadsBarking)
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