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General Tabletop Discussion
*Pathfinder & Starfinder
Energy damage on Trip touch attack?
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<blockquote data-quote="KarinsDad" data-source="post: 3028428" data-attributes="member: 2011"><p>No, it does not. According to any by the rules "weapon special damage with a successful hit" theory, the successful melee touch attack is all that is needed because THAT is the successful hit with the weapon.</p><p></p><p></p><p></p><p>The opposed check is not a "to hit" roll and hence cannot result in a successful hit. It is an opposed roll which dictates the successful trip, but not the successful hit.</p><p></p><p></p><p></p><p>There are two rolls made here. One is a "to hit" melee touch attack and the other is a "str vs. str" or "str vs. dex" opposed check.</p><p></p><p>Opposed checks are not to hit (i.e. attack) rolls and hence cannot result in <strong>successful hits</strong>.</p><p></p><p></p><p></p><p>So, your theory here is making up brand new rules that an opposed check is a successful hit as opposed to a successful melee touch attack being a successful hit.</p><p></p><p></p><p></p><p>Total semantics and not based anywhere in the rules. Nowhere is there an "instead of damage rule".</p><p></p><p>You totally made that up.</p><p></p><p>Instead, there is a "what happens when you trip" rule. Or, what happens when you grapple rule, etc.</p><p></p><p></p><p>Could we stick to the actual rules please? An opposed check is not a to hit roll and there are no instead of damage rules.</p><p></p><p>It's one thing to interpret rules differently. It's another to make up brand new rules out of whole cloth and pretend that your interpretation has any bearing within the rules at all. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p></blockquote><p></p>
[QUOTE="KarinsDad, post: 3028428, member: 2011"] No, it does not. According to any by the rules "weapon special damage with a successful hit" theory, the successful melee touch attack is all that is needed because THAT is the successful hit with the weapon. The opposed check is not a "to hit" roll and hence cannot result in a successful hit. It is an opposed roll which dictates the successful trip, but not the successful hit. There are two rolls made here. One is a "to hit" melee touch attack and the other is a "str vs. str" or "str vs. dex" opposed check. Opposed checks are not to hit (i.e. attack) rolls and hence cannot result in [b]successful hits[/b]. So, your theory here is making up brand new rules that an opposed check is a successful hit as opposed to a successful melee touch attack being a successful hit. Total semantics and not based anywhere in the rules. Nowhere is there an "instead of damage rule". You totally made that up. Instead, there is a "what happens when you trip" rule. Or, what happens when you grapple rule, etc. Could we stick to the actual rules please? An opposed check is not a to hit roll and there are no instead of damage rules. It's one thing to interpret rules differently. It's another to make up brand new rules out of whole cloth and pretend that your interpretation has any bearing within the rules at all. :lol: [/QUOTE]
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Energy damage on Trip touch attack?
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