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Energy Drain Question
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<blockquote data-quote="Ogrork the Mighty" data-source="post: 1730862" data-attributes="member: 19042"><p>What if the hp loss from the first negative level killed the character, but the character still had levels that could be drained?</p><p></p><p>Say a vampire drains 2 levels. The first 5 hp loss and negative level is enough to kill the character. Does the second negative level (and +5 hp to the vampire) still take place?</p><p></p><p>We've always said that the hp loss from negative levels does not come back when a restoration spell is cast. But a problem arose recently when someone was drained of 12 levels (= 60 hp loss), but was still alive. We deducted the 60 hp and reduced the character's max hp by the same amount. But then a single restoration spell restored all 12 levels in one shot. We restored the max hp to the full amount, but we did not restore the lost 60 hp of damage. The problem with restoring the 60 hp of damage is that the vampire could just come along and drain again (since the vampire doesn't lose the healing it gained from the negative levels). This creates a potentially infinite loop of negative level loss and healing to the vampire. Potentially, an undead creature could bestow negative levels, heal as a result, have someone cast restoration on the character, bestow more negative levels, heal, and on and on and on.</p></blockquote><p></p>
[QUOTE="Ogrork the Mighty, post: 1730862, member: 19042"] What if the hp loss from the first negative level killed the character, but the character still had levels that could be drained? Say a vampire drains 2 levels. The first 5 hp loss and negative level is enough to kill the character. Does the second negative level (and +5 hp to the vampire) still take place? We've always said that the hp loss from negative levels does not come back when a restoration spell is cast. But a problem arose recently when someone was drained of 12 levels (= 60 hp loss), but was still alive. We deducted the 60 hp and reduced the character's max hp by the same amount. But then a single restoration spell restored all 12 levels in one shot. We restored the max hp to the full amount, but we did not restore the lost 60 hp of damage. The problem with restoring the 60 hp of damage is that the vampire could just come along and drain again (since the vampire doesn't lose the healing it gained from the negative levels). This creates a potentially infinite loop of negative level loss and healing to the vampire. Potentially, an undead creature could bestow negative levels, heal as a result, have someone cast restoration on the character, bestow more negative levels, heal, and on and on and on. [/QUOTE]
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