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Energy Drain
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<blockquote data-quote="Black Knight Irios" data-source="post: 6006289" data-attributes="member: 8853"><p>I like the fear (both for chars and their players) inducing effects of energy drain of 2e/3e but it creates a death spiral. And once you have dished out a certain amount of energy drain the chars are too weak to go on. </p><p></p><p>1) If recovery takes long or is impossible they have to either have to take a detour to recover whick might take quite long ingame. </p><p></p><p>2) Or they have to abandon the adventure if they can't recover enough to go on. Doing lower level adventures.</p><p></p><p>If you as a DM are fine with 1) and 2) you are probably pretty happy with previous versions of energy drain.</p><p></p><p>If you want the encounter to lead to either 1) or 2) that's fine too.</p><p></p><p>OTOH, if you want to put fear into your PCs hearts just for the encounter or maybe an adventuring day or any shorter period of time that involves less/no special recovery sources you would need a different style of energy drain.</p><p></p><p>How the 5E energy drain should be designed I don't know. But I hope it won't be the old death spiral style. </p><p>Or even better they give several options for how energy drain should work. So both sides or mores sides get what they want.</p></blockquote><p></p>
[QUOTE="Black Knight Irios, post: 6006289, member: 8853"] I like the fear (both for chars and their players) inducing effects of energy drain of 2e/3e but it creates a death spiral. And once you have dished out a certain amount of energy drain the chars are too weak to go on. 1) If recovery takes long or is impossible they have to either have to take a detour to recover whick might take quite long ingame. 2) Or they have to abandon the adventure if they can't recover enough to go on. Doing lower level adventures. If you as a DM are fine with 1) and 2) you are probably pretty happy with previous versions of energy drain. If you want the encounter to lead to either 1) or 2) that's fine too. OTOH, if you want to put fear into your PCs hearts just for the encounter or maybe an adventuring day or any shorter period of time that involves less/no special recovery sources you would need a different style of energy drain. How the 5E energy drain should be designed I don't know. But I hope it won't be the old death spiral style. Or even better they give several options for how energy drain should work. So both sides or mores sides get what they want. [/QUOTE]
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