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Energy Substitution (Sonic)
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<blockquote data-quote="DrSpunj" data-source="post: 2227024" data-attributes="member: 994"><p>Which happened shortly after our Wizard picked up Energy Substitution [Sonic] (we were playing 3.0 at the time). <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p> </p><p>To be fair, <strong>Nail</strong> probably made those changes long before we encountered any of these creatures, but that was the perception we had from our side of the DM's screen. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p> </p><p>Aside/Hijack: How does everyone handle using something like Knowledge (Planes) to determine what a specific resistances, immunities and vulnerabilities a given creature type/sub-type has?</p><p> </p><p>DC 20? 25? 30? gets you a partial list? "They're from the burning hells, but don't mind cold either!" Or maybe you get to ask the DM if they have any resistances/vulnerabilities to a particular form of Energy like Acid?</p><p> </p><p>Obviously you may not know much if you've done no research and haven't interacted with any, but I know this came up in our game on several occasions after we'd fought several Anarchic and/or Tanar'ri creatures, etc. I kept wanting the Wizard's player to clue in more before throwing/memorizing a Fireball vs Thunderball (yes, we <em>love</em> that name! <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> ) or a Lightning Bolt or something since <em>it didn't really do much the last time we encountered a similar creature!</em></p><p> </p><p>I know there's a nifty spell in one of the Complete books called something like Know Vulnerabilities or Defenses or something, but IIRC it's a 5th spell which means it isn't available to us.</p><p> </p><p>Thanks.</p><p> </p><p>DrSpunj</p></blockquote><p></p>
[QUOTE="DrSpunj, post: 2227024, member: 994"] Which happened shortly after our Wizard picked up Energy Substitution [Sonic] (we were playing 3.0 at the time). ;) To be fair, [b]Nail[/b] probably made those changes long before we encountered any of these creatures, but that was the perception we had from our side of the DM's screen. :D Aside/Hijack: How does everyone handle using something like Knowledge (Planes) to determine what a specific resistances, immunities and vulnerabilities a given creature type/sub-type has? DC 20? 25? 30? gets you a partial list? "They're from the burning hells, but don't mind cold either!" Or maybe you get to ask the DM if they have any resistances/vulnerabilities to a particular form of Energy like Acid? Obviously you may not know much if you've done no research and haven't interacted with any, but I know this came up in our game on several occasions after we'd fought several Anarchic and/or Tanar'ri creatures, etc. I kept wanting the Wizard's player to clue in more before throwing/memorizing a Fireball vs Thunderball (yes, we [i]love[/i] that name! :lol: ) or a Lightning Bolt or something since [i]it didn't really do much the last time we encountered a similar creature![/i] I know there's a nifty spell in one of the Complete books called something like Know Vulnerabilities or Defenses or something, but IIRC it's a 5th spell which means it isn't available to us. Thanks. DrSpunj [/QUOTE]
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Energy Substitution (Sonic)
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