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Energy Substitution
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<blockquote data-quote="Kalendraf" data-source="post: 1592208" data-attributes="member: 3433"><p>IIRC, creatures with the Anarchic or Axiomatic templates (MotP) get Sonic resistance, but otherwise it is true that very few creatures seem to have sonic resistance.</p><p></p><p>I like some of the aspects of how different energy types are handled in the Expanded Psionics book. All energy spells let the user choose one of 4 types (acid is the one dropped there), and each has a slightly different effect. Sonic is the least damaging of them, at least to living creatures. I know that Fireballs, Icestorms and Lightning bolts are tried'n'true D&D spells that will likely always be there, but I'm very much in favor of allowing more choice of the elements evoked by those spells. Spending a whole feat to get that ability seems a bit more expensive than it needs to be. Rather, it would be cool if the spell itself let the wizard pick its mode when cast. There could be some balances put into place, such as sonic dealing 1 less damage per dice, or other options to keep each version having a preferred form that everyone is familiar with.</p></blockquote><p></p>
[QUOTE="Kalendraf, post: 1592208, member: 3433"] IIRC, creatures with the Anarchic or Axiomatic templates (MotP) get Sonic resistance, but otherwise it is true that very few creatures seem to have sonic resistance. I like some of the aspects of how different energy types are handled in the Expanded Psionics book. All energy spells let the user choose one of 4 types (acid is the one dropped there), and each has a slightly different effect. Sonic is the least damaging of them, at least to living creatures. I know that Fireballs, Icestorms and Lightning bolts are tried'n'true D&D spells that will likely always be there, but I'm very much in favor of allowing more choice of the elements evoked by those spells. Spending a whole feat to get that ability seems a bit more expensive than it needs to be. Rather, it would be cool if the spell itself let the wizard pick its mode when cast. There could be some balances put into place, such as sonic dealing 1 less damage per dice, or other options to keep each version having a preferred form that everyone is familiar with. [/QUOTE]
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