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Energy Substitution
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<blockquote data-quote="Eldragon" data-source="post: 1592729" data-attributes="member: 3962"><p>I Don't like allowing substitution with sonic damage to maintain consistency in the game universe. </p><p></p><p>In general fantasy mythology there are 4 elements, each with its own energy type. Earth (Acid), Air (Electricity), Water (Ice), Fire (Fire). There is no element that can replicate the Sound energy type. There are no sound elementals as there are Earth and Air elementals. </p><p></p><p>Furthermore, I roll my eyes when a PC comes to me and explains how his wizard needs sonic damage in all his spells because that is the character concept. Who ever heard the mighty "Bob" who's only tactic is to make his opponents go deaf in many different ways... cones, rays, arrows, spheres etc.</p><p></p><p>Finally, Sound does not have the tangible shape that Ice, Acid, Fire, and Electricity does. Its fairly hard to decern the boundry between where the radius of the Sonic-Sub Fireball begins and where it ends. If I am 19 feet from the center of the blast, I am hurt. But if I am 21 feet away from the blast, I hear it but do not take any damage. You can get close to fire, ice, acid, and electricity and not get burned in real life, the same is not true for sound. Sure this is a fantasy game, and real life does not apply, but having real world similarities help the suspention of disbelief.</p></blockquote><p></p>
[QUOTE="Eldragon, post: 1592729, member: 3962"] I Don't like allowing substitution with sonic damage to maintain consistency in the game universe. In general fantasy mythology there are 4 elements, each with its own energy type. Earth (Acid), Air (Electricity), Water (Ice), Fire (Fire). There is no element that can replicate the Sound energy type. There are no sound elementals as there are Earth and Air elementals. Furthermore, I roll my eyes when a PC comes to me and explains how his wizard needs sonic damage in all his spells because that is the character concept. Who ever heard the mighty "Bob" who's only tactic is to make his opponents go deaf in many different ways... cones, rays, arrows, spheres etc. Finally, Sound does not have the tangible shape that Ice, Acid, Fire, and Electricity does. Its fairly hard to decern the boundry between where the radius of the Sonic-Sub Fireball begins and where it ends. If I am 19 feet from the center of the blast, I am hurt. But if I am 21 feet away from the blast, I hear it but do not take any damage. You can get close to fire, ice, acid, and electricity and not get burned in real life, the same is not true for sound. Sure this is a fantasy game, and real life does not apply, but having real world similarities help the suspention of disbelief. [/QUOTE]
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