Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Engel
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Oldtimer" data-source="post: 2013615" data-attributes="member: 10503"><p>Ok, on being original. If you can't judge something on it presenting an original idea, then what can you judge it on?</p><p></p><p>How the world hangs together? It's a typical feudal society being opressed by the meany overlords world. Except that they tried to make it seem as strange as possible (I still have to wonder whats with all the oriental stuff?), but I'll give them some credit there- </p><p></p><p>I believe your statement that "D&D requires 3 books, so whats the difference?" is false- D&D is A RULE SYSTEM, not a CAMPAIGN SETTING. With a campaign setting, I expect to get enough information that I can play a game in that setting, and know enough about it to feel comfortable with it. </p><p></p><p>As far as other campaign settings- Scarred Lands (not as original as you believe, but still a very good example of how a world book should be done) offers enough information to play in that world without buying all 4 books- these are optional. You wont find yourself lacking critical information if you don't have the other 3.</p><p></p><p>Kingdoms of Kalamar is suppose to be generic. Kenzer admits this. The DM can do with it as he pleases. and again you get everything y</p><p></p><p> why should I buy 3 books for to fully understand this Engel? If it were a different rule system I would understand it, but ass to the insult the fact that most of the "Rules" are direct reprints from the players hand book (a book I already own for christ sakes!)and it is even more disappointing-</p><p></p><p>Engel clearly seeks to string the player/dm along and suck his/their wallet(s) dry</p><p></p><p></p><p> I felt like Engel starts of with on a fairly promiseing note, and quickly degenerates into a standard Dark ages type setting. The whole thing was a big disapointment. I really expected to find a more interesting world described- not another Civilization has been wiped out, and man has been reduced to pre-industral technology yet again- Almost every post apocalyptic game ever produced follows this template. Seen it, done it. Maybe that sounds glib. But thats just my opinion.</p><p></p><p>And yes,there are ALOT of game worlds thatlack originality for - and those I don't give a second chance. Engel is one of them. There just isn't enough here to grab me and pull me in.</p><p></p><p> Not even the Engels. </p><p></p><p>It's not that big of a hook. </p><p></p><p>I am sure we will learn that some horrid secret/pact with devil type deal is involved- or Engels are actually bio-enginered by the Facist church. In otherwords few or no surprises. But the truth is, my curiosity has not been peeked enough to want to find out (or spend the money). If a book that is primarily a game world can not provide me with enough information to understand the whole story, I am not going to fork over more money for the answers. </p><p></p><p></p><p>And lets be honest: What this is, a World of Darkness game,minus the the WOD rules. It's centered around the theme creature: Engels. The entire pull is that people WANT to play the creature featured in the book. People want to play vampires, people want to play werewolfs, or mummies or ghouls or what ever. I don't want to play an Angel- it just doesn't appeal to me- no matter how many flavors they come in. </p><p></p><p>Had the cover been in printed in a font I could easily make out, had the spelling been in english instead of german- I probably would have never bought it.</p><p></p><p>Yes curiosity got the better of me. </p><p></p><p>The same with the D20 logo- Had it clearly displayed it I would have been able to make my mind up on the spot, same thing had it been identified as a WoD book. Not giveing a clear indication of what game it is for seems like a really CHEAP way of trying to draw in players from both camps. And to be perfectly honest- I am not one of these unwashed heathens that linger in game shops for hours carefully examining game books before I even consider buying them. </p><p></p><p>I bought the book based on the small amount of information it provided in it's blurbs- it sounded like a potentialy intruigeing idea. That promise proved to be false. </p><p>in the review, I was not judgeing on it either being a WoD or D20 book. I just felt that makeing what is clearly an attempt to merge the two styles of play seems like, at best, an strange idea to begin with (and makes one wonder just how White Wolfs bottom line is doing these days...)</p></blockquote><p></p>
[QUOTE="Oldtimer, post: 2013615, member: 10503"] Ok, on being original. If you can't judge something on it presenting an original idea, then what can you judge it on? How the world hangs together? It's a typical feudal society being opressed by the meany overlords world. Except that they tried to make it seem as strange as possible (I still have to wonder whats with all the oriental stuff?), but I'll give them some credit there- I believe your statement that "D&D requires 3 books, so whats the difference?" is false- D&D is A RULE SYSTEM, not a CAMPAIGN SETTING. With a campaign setting, I expect to get enough information that I can play a game in that setting, and know enough about it to feel comfortable with it. As far as other campaign settings- Scarred Lands (not as original as you believe, but still a very good example of how a world book should be done) offers enough information to play in that world without buying all 4 books- these are optional. You wont find yourself lacking critical information if you don't have the other 3. Kingdoms of Kalamar is suppose to be generic. Kenzer admits this. The DM can do with it as he pleases. and again you get everything y why should I buy 3 books for to fully understand this Engel? If it were a different rule system I would understand it, but ass to the insult the fact that most of the "Rules" are direct reprints from the players hand book (a book I already own for christ sakes!)and it is even more disappointing- Engel clearly seeks to string the player/dm along and suck his/their wallet(s) dry I felt like Engel starts of with on a fairly promiseing note, and quickly degenerates into a standard Dark ages type setting. The whole thing was a big disapointment. I really expected to find a more interesting world described- not another Civilization has been wiped out, and man has been reduced to pre-industral technology yet again- Almost every post apocalyptic game ever produced follows this template. Seen it, done it. Maybe that sounds glib. But thats just my opinion. And yes,there are ALOT of game worlds thatlack originality for - and those I don't give a second chance. Engel is one of them. There just isn't enough here to grab me and pull me in. Not even the Engels. It's not that big of a hook. I am sure we will learn that some horrid secret/pact with devil type deal is involved- or Engels are actually bio-enginered by the Facist church. In otherwords few or no surprises. But the truth is, my curiosity has not been peeked enough to want to find out (or spend the money). If a book that is primarily a game world can not provide me with enough information to understand the whole story, I am not going to fork over more money for the answers. And lets be honest: What this is, a World of Darkness game,minus the the WOD rules. It's centered around the theme creature: Engels. The entire pull is that people WANT to play the creature featured in the book. People want to play vampires, people want to play werewolfs, or mummies or ghouls or what ever. I don't want to play an Angel- it just doesn't appeal to me- no matter how many flavors they come in. Had the cover been in printed in a font I could easily make out, had the spelling been in english instead of german- I probably would have never bought it. Yes curiosity got the better of me. The same with the D20 logo- Had it clearly displayed it I would have been able to make my mind up on the spot, same thing had it been identified as a WoD book. Not giveing a clear indication of what game it is for seems like a really CHEAP way of trying to draw in players from both camps. And to be perfectly honest- I am not one of these unwashed heathens that linger in game shops for hours carefully examining game books before I even consider buying them. I bought the book based on the small amount of information it provided in it's blurbs- it sounded like a potentialy intruigeing idea. That promise proved to be false. in the review, I was not judgeing on it either being a WoD or D20 book. I just felt that makeing what is clearly an attempt to merge the two styles of play seems like, at best, an strange idea to begin with (and makes one wonder just how White Wolfs bottom line is doing these days...) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Engel
Top