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engineering a zombie plague
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<blockquote data-quote="LazerPointer" data-source="post: 1983255" data-attributes="member: 16131"><p>Does this disease need a mundane antidote? I was figuring the PC's, if infected, could get cured by the city temple, but the priests would not have the ability to stem the tide of plague. </p><p></p><p>I figure the Gullican agents will have hankerchiefs soaked in some bitter alchemical substance tied over their mouth & nose that'll keep them safe, and it's up to the PC's to take them. I don't know if they'll be able to before the ooze hits em with the cloud, though.</p><p></p><p>I want the plague to take just over 4 hours to convert the populace; There'll be lines of refugees leaving the city, and a few of these will be carriers....as for what will stop it, the fiefdoms nearby will have to quarantine the area and shoot anybody who tries to leave.</p></blockquote><p></p>
[QUOTE="LazerPointer, post: 1983255, member: 16131"] Does this disease need a mundane antidote? I was figuring the PC's, if infected, could get cured by the city temple, but the priests would not have the ability to stem the tide of plague. I figure the Gullican agents will have hankerchiefs soaked in some bitter alchemical substance tied over their mouth & nose that'll keep them safe, and it's up to the PC's to take them. I don't know if they'll be able to before the ooze hits em with the cloud, though. I want the plague to take just over 4 hours to convert the populace; There'll be lines of refugees leaving the city, and a few of these will be carriers....as for what will stop it, the fiefdoms nearby will have to quarantine the area and shoot anybody who tries to leave. [/QUOTE]
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engineering a zombie plague
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