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Engines & Empires I: Escape From the Dungeon
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<blockquote data-quote="Jack Daniel" data-source="post: 3491379" data-attributes="member: 694"><p><strong>Room 1 - Hour 1 - Turn 4</strong></p><p></p><p>The hallway door has no windows, holes, or cracks big enough to peek through. It's also made of thick oaken planks, so listening through it would be difficult. (At the moment, none of you can hear anything on the other side.)</p><p></p><p>Zajirlum attempts to make an improvised flail out of the manacles and the torch. First, he puts out the torch. It's now almost pitch black in the hallway (only Zajirlum and Lyhan can see now, thanks to infravision -- the rest of you can only see the outline of torchlight coming from beyond the hallway door). Zajirlum is trained in Crafting (TN 11), but he takes a -3 penalty for not having any tools handy. [Roll 17 + 1 Int - 3 no tools = 15, success.] Zajirlum now has an improvised flail (one-handed melee, damage 1d4+1 bludgeoning).</p></blockquote><p></p>
[QUOTE="Jack Daniel, post: 3491379, member: 694"] [b]Room 1 - Hour 1 - Turn 4[/b] The hallway door has no windows, holes, or cracks big enough to peek through. It's also made of thick oaken planks, so listening through it would be difficult. (At the moment, none of you can hear anything on the other side.) Zajirlum attempts to make an improvised flail out of the manacles and the torch. First, he puts out the torch. It's now almost pitch black in the hallway (only Zajirlum and Lyhan can see now, thanks to infravision -- the rest of you can only see the outline of torchlight coming from beyond the hallway door). Zajirlum is trained in Crafting (TN 11), but he takes a -3 penalty for not having any tools handy. [Roll 17 + 1 Int - 3 no tools = 15, success.] Zajirlum now has an improvised flail (one-handed melee, damage 1d4+1 bludgeoning). [/QUOTE]
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