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[Engines & Empires] New Update
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<blockquote data-quote="Treebore" data-source="post: 3358734" data-attributes="member: 10177"><p>??</p><p></p><p>I always feel when I see posts like this that people didn't really look at C&C. How is it like 1E? IT has AC's like 3E. Its to hit progressions is level based like 3E. Its spell save system is much more in line with 3E than 1E. There are no racial limits or class restrictions. There are no weapon speeds. There are no modifiers to hit based on armor worn by opponent. Spells are based off of 3E OGL, despite errors.</p><p></p><p>About the only things that are 1E is that there is a Illusionist class, rather than specialists, and that there is a Assassin class.</p><p></p><p>The Bard is a totally different take/direction than any edition of D&D, and the Monk is much more like the 3E version than the 1E version.</p><p></p><p>The only thing I find that C&C takes from 1E is that I haven't had this much fun running a D&D game since my 1E days. </p><p></p><p></p><p></p><p></p><p>As for the OP's redesign, I see it as just a large scale house ruling of C&C. Its directions I don't have an interest in going in, but it looks to me like your doing a good job and with a year or so of use you should have it working well for you. If you do some kind of final document when you have everything worked out let me know, via an ENWorld PM, and I'll be happy to look at it again.</p><p></p><p>IT probably wouldn't hurt to llok at BFRP, FATE, and FUDGE for alternate ideas to help you decide on how you want to try and do things.</p></blockquote><p></p>
[QUOTE="Treebore, post: 3358734, member: 10177"] ?? I always feel when I see posts like this that people didn't really look at C&C. How is it like 1E? IT has AC's like 3E. Its to hit progressions is level based like 3E. Its spell save system is much more in line with 3E than 1E. There are no racial limits or class restrictions. There are no weapon speeds. There are no modifiers to hit based on armor worn by opponent. Spells are based off of 3E OGL, despite errors. About the only things that are 1E is that there is a Illusionist class, rather than specialists, and that there is a Assassin class. The Bard is a totally different take/direction than any edition of D&D, and the Monk is much more like the 3E version than the 1E version. The only thing I find that C&C takes from 1E is that I haven't had this much fun running a D&D game since my 1E days. As for the OP's redesign, I see it as just a large scale house ruling of C&C. Its directions I don't have an interest in going in, but it looks to me like your doing a good job and with a year or so of use you should have it working well for you. If you do some kind of final document when you have everything worked out let me know, via an ENWorld PM, and I'll be happy to look at it again. IT probably wouldn't hurt to llok at BFRP, FATE, and FUDGE for alternate ideas to help you decide on how you want to try and do things. [/QUOTE]
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