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Enhanced Critical Hits (Dynamic Critical Hits, WIP+)
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<blockquote data-quote="ezo" data-source="post: 9482968" data-attributes="member: 7037866"><p>So... did I convinced you that crits don't really favor monsters more than PCs? I mean, that was your point before but now you said it is "regardless" of that point.</p><p></p><p></p><p>Which originally it never did, but I blame Dragon Magazine for bringing it into the game and 2E for making it official! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>The attack roll is binary: hit or miss. What number you hit on doesn't matter. If I need an 8 or 9 (typical), it doesn't matter if I roll an 8, 13, 19, or 20--they all hit. If you roll a 1, 4, or 6 they all miss. A 1 isn't any better or worse than a 7. And a 9 isn't any better or worse than a 20.</p><p></p><p>I find it mildly amusing when someone says "<em>I missed by 1!</em>" Consider this image of a d20:</p><p>[ATTACH=full]382744[/ATTACH]</p><p></p><p>If you needed to roll an 8, but got a 7, why do you think you missed by 1? The 20 is right next to the 7, but the 4 is one facet away also. I know perfectly well what they mean, but it has no bearing on the fact that they missed. It might not make sense, but it is just the way I see it.</p><p></p><p></p><p>They would not want something exciting on a 20 if it really favored the monsters.</p><p></p><p>Take critical fumbles on a 1. Most groups don't use them. Why? Because PCs are more likely to fumble <em>because</em> they roll more often than monsters. It isn't a lot more, but groups notice it IME, and so fumbles are generally rejected.</p><p></p><p>Anyway, we can disagree on this, it isn't a big deal as far as I am concerned, but frankly I have never had anyone demonstrate how critical hit rules <em>actually</em> favor monsters.</p></blockquote><p></p>
[QUOTE="ezo, post: 9482968, member: 7037866"] So... did I convinced you that crits don't really favor monsters more than PCs? I mean, that was your point before but now you said it is "regardless" of that point. Which originally it never did, but I blame Dragon Magazine for bringing it into the game and 2E for making it official! :) The attack roll is binary: hit or miss. What number you hit on doesn't matter. If I need an 8 or 9 (typical), it doesn't matter if I roll an 8, 13, 19, or 20--they all hit. If you roll a 1, 4, or 6 they all miss. A 1 isn't any better or worse than a 7. And a 9 isn't any better or worse than a 20. I find it mildly amusing when someone says "[I]I missed by 1![/I]" Consider this image of a d20: [ATTACH type="full" width="132px"]382744[/ATTACH] If you needed to roll an 8, but got a 7, why do you think you missed by 1? The 20 is right next to the 7, but the 4 is one facet away also. I know perfectly well what they mean, but it has no bearing on the fact that they missed. It might not make sense, but it is just the way I see it. They would not want something exciting on a 20 if it really favored the monsters. Take critical fumbles on a 1. Most groups don't use them. Why? Because PCs are more likely to fumble [I]because[/I] they roll more often than monsters. It isn't a lot more, but groups notice it IME, and so fumbles are generally rejected. Anyway, we can disagree on this, it isn't a big deal as far as I am concerned, but frankly I have never had anyone demonstrate how critical hit rules [I]actually[/I] favor monsters. [/QUOTE]
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