Flipguarder
First Post
I found it funny that I didn't think this was a problem til I was DMing a party with the artificer, and when I was playing I just thought "SWEET!"
Me and a friend got together and talked about this feat. the text says exactly this:
"When your resistive formula grants temporary hit points to you or an ally, that character can grant an equal number of temporary hit points to one ally within 5 squares of him or her."
Now when we first read it, it seemed clear but overpowered. Just double the healing on a healing ability from one feat.
While thinking about it I came across a relatively shaky way to read it that would make it a slightly underpowered feat and what I think could be the RAI:
"When your resistive formula grants temporary hit points to you or an ally, that character can grant his or her temporary hit points to one ally within 5 squares of him or her."
The change ruins the ability to be overpowered. but it does still grant a few things:
1. The temp hp is based on your choice of target, probably the defender.
2. It extends the range of the power.
Anybody have an opinion on this feat. A different way of reading it or a solid houserule.
Me and a friend got together and talked about this feat. the text says exactly this:
"When your resistive formula grants temporary hit points to you or an ally, that character can grant an equal number of temporary hit points to one ally within 5 squares of him or her."
Now when we first read it, it seemed clear but overpowered. Just double the healing on a healing ability from one feat.
While thinking about it I came across a relatively shaky way to read it that would make it a slightly underpowered feat and what I think could be the RAI:
"When your resistive formula grants temporary hit points to you or an ally, that character can grant his or her temporary hit points to one ally within 5 squares of him or her."
The change ruins the ability to be overpowered. but it does still grant a few things:
1. The temp hp is based on your choice of target, probably the defender.
2. It extends the range of the power.
Anybody have an opinion on this feat. A different way of reading it or a solid houserule.