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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Enhanced Resistive Formula
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<blockquote data-quote="Flipguarder" data-source="post: 4864513" data-attributes="member: 61430"><p>I found it funny that I didn't think this was a problem til I was DMing a party with the artificer, and when I was playing I just thought "SWEET!"</p><p></p><p>Me and a friend got together and talked about this feat. the text says exactly this:</p><p></p><p>"When your resistive formula grants temporary hit points to you or an ally, that character can grant an equal number of temporary hit points to one ally within 5 squares of him or her."</p><p></p><p>Now when we first read it, it seemed clear but overpowered. Just double the healing on a healing ability from one feat.</p><p></p><p>While thinking about it I came across a relatively shaky way to read it that would make it a slightly underpowered feat and what I think could be the RAI:</p><p></p><p>"When your resistive formula grants temporary hit points to you or an ally, that character can grant his or her temporary hit points to one ally within 5 squares of him or her."</p><p></p><p>The change ruins the ability to be overpowered. but it does still grant a few things:</p><p></p><p>1. The temp hp is based on your choice of target, probably the defender.</p><p>2. It extends the range of the power.</p><p></p><p>Anybody have an opinion on this feat. A different way of reading it or a solid houserule.</p></blockquote><p></p>
[QUOTE="Flipguarder, post: 4864513, member: 61430"] I found it funny that I didn't think this was a problem til I was DMing a party with the artificer, and when I was playing I just thought "SWEET!" Me and a friend got together and talked about this feat. the text says exactly this: "When your resistive formula grants temporary hit points to you or an ally, that character can grant an equal number of temporary hit points to one ally within 5 squares of him or her." Now when we first read it, it seemed clear but overpowered. Just double the healing on a healing ability from one feat. While thinking about it I came across a relatively shaky way to read it that would make it a slightly underpowered feat and what I think could be the RAI: "When your resistive formula grants temporary hit points to you or an ally, that character can grant his or her temporary hit points to one ally within 5 squares of him or her." The change ruins the ability to be overpowered. but it does still grant a few things: 1. The temp hp is based on your choice of target, probably the defender. 2. It extends the range of the power. Anybody have an opinion on this feat. A different way of reading it or a solid houserule. [/QUOTE]
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Enhanced Resistive Formula
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