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<blockquote data-quote="Scion" data-source="post: 1484667" data-attributes="member: 5777"><p>It works just like skills in the way I posted, not in other ways. If you will kindly actually read what I post it will help greatly.</p><p></p><p></p><p></p><p>If you dont get them in the first place then you cant prepare them. So either you have them or you dont.</p><p></p><p></p><p></p><p>You no longer qualify to get them after resting, not lose them once you already have them.</p><p></p><p>Big difference.</p><p></p><p></p><p></p><p>Same wording as the other poster, if he feels that I dont deserve respect than neither does he. Of course I should have been more diplomatic about it, I will try to be so in the future. Although I will still be direct.</p><p></p><p></p><p></p><p>And to cast spells. And which to get when preparing. But, nothing says that once prepared lowering the stat makes them go away.</p><p></p><p>The touch of idiocy spell goes out of its way to remind you that if your score drops too low you wont be able to cast your higher level spells, but it is silent about loseing spell slots. As are all of the other spells which drop your scores. So either there is either a gross oversite, or you simply dont lose those spells you have prepared.</p><p></p><p></p><p></p><p>No, this is simply a case of you still not reading what I post.</p><p></p><p>Feats are not the same as this issue, at least not in the way you are posting.</p><p></p><p>If I dodge someone and they miss me because of that dodge bonus, and then three rounds later I lose access to dodge for whatever reason I do not go back and suddenly get hit.</p><p></p><p>Just like here, I have already taken my level and stat into account, gotten my prepared slots. The stat is done with those for now, you can modify the stat all you like but it wont change the amount of slots that you have. Neither up nor down. This works out perfectly to avoid many abuses.</p><p></p><p>The way I am touting - less rules hassle, less bookeeping, less abuses.</p><p></p><p>The way you are touting - more rules hassle, more bookeeping, more abuses.</p></blockquote><p></p>
[QUOTE="Scion, post: 1484667, member: 5777"] It works just like skills in the way I posted, not in other ways. If you will kindly actually read what I post it will help greatly. If you dont get them in the first place then you cant prepare them. So either you have them or you dont. You no longer qualify to get them after resting, not lose them once you already have them. Big difference. Same wording as the other poster, if he feels that I dont deserve respect than neither does he. Of course I should have been more diplomatic about it, I will try to be so in the future. Although I will still be direct. And to cast spells. And which to get when preparing. But, nothing says that once prepared lowering the stat makes them go away. The touch of idiocy spell goes out of its way to remind you that if your score drops too low you wont be able to cast your higher level spells, but it is silent about loseing spell slots. As are all of the other spells which drop your scores. So either there is either a gross oversite, or you simply dont lose those spells you have prepared. No, this is simply a case of you still not reading what I post. Feats are not the same as this issue, at least not in the way you are posting. If I dodge someone and they miss me because of that dodge bonus, and then three rounds later I lose access to dodge for whatever reason I do not go back and suddenly get hit. Just like here, I have already taken my level and stat into account, gotten my prepared slots. The stat is done with those for now, you can modify the stat all you like but it wont change the amount of slots that you have. Neither up nor down. This works out perfectly to avoid many abuses. The way I am touting - less rules hassle, less bookeeping, less abuses. The way you are touting - more rules hassle, more bookeeping, more abuses. [/QUOTE]
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