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<blockquote data-quote="Scion" data-source="post: 1485050" data-attributes="member: 5777"><p>Already answered, several times. You are able to cast the spells that you have gotten for the day. Done and done.</p><p></p><p></p><p></p><p>Strnagely skills are class features as much as feats. You gain more skills as you gain levels, gain more feats as you gain levels, same sort of thing.</p><p></p><p>Doesnt matter though, because either way you state it the way I am describing works fine.</p><p></p><p></p><p></p><p>What have you shown that my way abuses the rules? Nothing that has been shown so far.</p><p></p><p>Your way would allow things like touch of idiocy and feeblemind to be even greater mage slayers than they already are.</p><p></p><p>Booking keeping with how the spell slots change back and forth as the player has to figure out how many and which spells are lost everytime the stat changes.</p><p></p><p>By your logic I could create a spell that would simply change the targets casting stat (or all mental stats) to some number between 1 and 9 and then back again, thus eliminating a huge portion of their spell power for the day.</p><p></p><p>why dont any of these spells that currently do reduce stats mention anywhere about killing spells as well? They go out of their way to make sure you know that you may not be able to cast the higher level slots, but are silent on the issue of spell slots. All of them.</p><p></p><p>Which leads me to believe that it is because they simply dont change. Too much bookeeping, too much power added to already powerful spells, too much abuse just waiting to happen.</p><p></p><p>So, do you have any actual ways where my way leads to abuse? There have been zero so far. Only less hassle for everyone, nonbreaking of spells, and not having to worry about abuse from your arena.</p></blockquote><p></p>
[QUOTE="Scion, post: 1485050, member: 5777"] Already answered, several times. You are able to cast the spells that you have gotten for the day. Done and done. Strnagely skills are class features as much as feats. You gain more skills as you gain levels, gain more feats as you gain levels, same sort of thing. Doesnt matter though, because either way you state it the way I am describing works fine. What have you shown that my way abuses the rules? Nothing that has been shown so far. Your way would allow things like touch of idiocy and feeblemind to be even greater mage slayers than they already are. Booking keeping with how the spell slots change back and forth as the player has to figure out how many and which spells are lost everytime the stat changes. By your logic I could create a spell that would simply change the targets casting stat (or all mental stats) to some number between 1 and 9 and then back again, thus eliminating a huge portion of their spell power for the day. why dont any of these spells that currently do reduce stats mention anywhere about killing spells as well? They go out of their way to make sure you know that you may not be able to cast the higher level slots, but are silent on the issue of spell slots. All of them. Which leads me to believe that it is because they simply dont change. Too much bookeeping, too much power added to already powerful spells, too much abuse just waiting to happen. So, do you have any actual ways where my way leads to abuse? There have been zero so far. Only less hassle for everyone, nonbreaking of spells, and not having to worry about abuse from your arena. [/QUOTE]
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